Exciting game. - We are going to have to go to WAR in the next turn.
The summary of my turns:
T1 - (Game T50 - 2000BC)
Axe1 attacks panther and WINS. Hoorah!! - Nothing new visible.
Axe 2 West.
Axe 3 West.
T2 - (Game T51, 1960BC)
Tacitus completes his history of the worlds largest civ's. Suryavaman = 6th (123 points), Shaka = 7th (116 points). out of 8.
Sailing complete - Masonry selected (1 turn)
Pig city connected.
Capital = 2 turns to worker...decide to leave to complete
Pig city = 13T to WB - Switch to Galley.
T3 -(GameT52, 1920BC)
Masonry complete, Pottery selected (4 turns)
All Axemen march West. - Axe1 reaches top of Isthmus and spots strange cultural bump on Shaka's southern border...Decide to investigate while the rest of the stack turn up.
T4 (T53, 1880BC)
Worker complete in capital - moves SW/NW onto forested plains hill.
New axe build selected in capital (2 turns to complete)
All axemen West. -
Axe1 encounters Zulu settler stack coming East over Isthmus. - Settler, Impi, Archer.- Axe1 moves to middle of isthmus. (3 squares below Shaka cow resource).....Nothing new visible.
Pig pasture complete - Pig city works pigs. 1 turn to growth. 23T to galley.
Capital growing in 5T, axe in 2T.
T5 (T54, 1840BC)
Axe1 SW over Isthmus. Horses in Shaka culture. Decide to push on to see if connected.
Axe2 to Shaka Eastern border at the Eastern end of the Isthmus.
Capital growth in 4 turns, new axe in 1 turn.
Pig city growth to 2 pop. - Galley in 15T, growth in 5T
Shaka settler stack is coming over Isthmus.
T6 (T55, 1800BC)
New axe (Axe4) compete in Capital. - New axe (Axe5) selected and whipped.
Axe 2 fortified 1W of rice on Isthmus.
Axe1 SW to see if Shaka is working horses.
Axe3 is now 1E of rice.
Axe4 on plains hill W of capital.
T7 (T56, 1760BC)
Pottery complete, Archery selected (4 turns) - As I suspect we are going to WAR very soon.
Shaka founds "uMgungundlovu" on the Eastern end of the Isthmus 1W of rice.
Axe2 is forced back to SE of rice and fortified.
Axe3 is fortified E of rice.
Axe4 SW.
Axe5 ready in capital - Lighthouse selected. (complete in 5 turns)
Axe1 reaches forest south of Shaka's capital. -
Horses NOT being worked.
Capital size 4, growth in 1 turn. (Working copper, fish, gold, cows)
Pig city = Growth in 3 turns, galley in 13 turns.
Suryavarman = 131 points
Shaka = 120 points.
Military summary.
We have 1 axeman monitoring Shaka's horse resource ready to worker steal or pillage if Shaka tries to connect.
We have 2 axe's Fortified on the border of the Zulu second city
We have 2 axe's en route from the capital.
Here is the save file:
http://gotm.civfanatics.net/saves/civ4sgotm8/The_Real_Ms_Beyond_SG008_BC1760_01.CivBeyondSwordSave