Well what changes do you have and what about workers. I would like to start in about 6 hours with some turns
I quote myself to gather my comments on workers and citizen assignment scattered on various posts:
On workers, there's a lot to do in the crabs area (2 fresh cities), with a better ROI than in any other place. See also if our road network can be optimized to gain some turn. Mainly E of Aachen.
In the almost developed cities, mostly farms. If they are hammer poor some workshop.
Cottages in Mainz BFC to be worked by Pisa initially, then i think that Pisa needs a mix of cottages, farms and workshops. I think it will be our hybrid city.
Basically if an area has cottages, build cottages, if farms, farms and so on
I see a mine for
Niani to give it some hammers. It's not so food intensive to be whipped badly, so it needs hammers. It's also surrounded by jungle, so better clean.
A rule of thumb is to not clear jungle and not build an improvement if there's jungle adjacent or we risk it re-grows. But you know well this.
On MM i noticed only
Vienna, it's better if it works the mine and Pisa take back the riverside cottage, until it finishes grocer and bank. Probably a LH can be a good build.
And
Aachen, which can take back the cottage while the city NE can work the unimproved ivory.