[BTS] Smart Map Script

crashmon

Warlord
Joined
Oct 3, 2003
Messages
271
Location
London, UK
Hi All

has anybody experience playing on maps using this script. Sometimes I want to practice an iso game, but using the standard map scripts there is really no way to force isolation, so you end up having to either look at the map (switching resources etc view off) to check your iso, or play enough turns without being contacted to prove its iso.

This script gives options which you can set to ensure you have iso without having to look at the map once its generated, but wanted to check if anybody actually used it?
 

TheBirdMan

Prince
Joined
Jun 5, 2018
Messages
460
Location
Northwest Zealand, Denmark
Before I "migrated" from the original BtS release to the BtS/Realism:Invictus mod, Smartmap was the only map-script I used.
 

6K Man

Bureaucrat
Joined
Jul 17, 2007
Messages
2,409
Location
in a Gadda Da Vida
I use SmartMap exclusively (in LoR). I usually change the default continent separation to remove the option to circumnavigate with a Galley, and that works. I haven't played with the isolation/non isolation settings.
 

The Snug

The Civ Heretic
Joined
Dec 5, 2003
Messages
1,007
Location
Seattle
It's the only map script I've used, but I don't recall any iso options on it.
 

crashmon

Warlord
Joined
Oct 3, 2003
Messages
271
Location
London, UK
You can set some options which will ensure ISO (like 1 civ per continent, and have the culture borders at 4 tiles, with a smooth landmass and no islands). This ensures your not in touch with any others.

The only issue is that all the AI are also in ISO as well
 
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