Solid state disk / MOD / MP problems with Civ4

kipkuhmi

Warlord
Joined
Aug 8, 2007
Messages
131
Hi everybody,

I'm trying to get a mod running in Civ4 multiplayer.

Computer 1 has a SSD installed, computer 2 a normal HDD.

The players can communicate in the LAN lobby, but when starting game setup Civ4 crashes.

When I run the mod with two normale HDDs, everything seems okay. No problem either when I run the normal BtS without mod.
The SSD has the latest firmware.

Has anyone encountered a similiar problem? Could it be a problem that HDDs and SSDs save date in a different way? Could it be that some flag has to be set when compiling the sdk?
 
Another strange thing: every now and then, when starting Civ from my SSD partition, it tells me that my computer doesn't meet the required system specifications - which, of course, is ridiculous.
 
When crashing, the application generates a crash dump whose last line reads as:

Code:
ntdll!RtlInitUnicodeString+0x1f3:
 
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