Hi everybody,
I'm trying to get a mod running in Civ4 multiplayer.
Computer 1 has a SSD installed, computer 2 a normal HDD.
The players can communicate in the LAN lobby, but when starting game setup Civ4 crashes.
When I run the mod with two normale HDDs, everything seems okay. No problem either when I run the normal BtS without mod.
The SSD has the latest firmware.
Has anyone encountered a similiar problem? Could it be a problem that HDDs and SSDs save date in a different way? Could it be that some flag has to be set when compiling the sdk?
I'm trying to get a mod running in Civ4 multiplayer.
Computer 1 has a SSD installed, computer 2 a normal HDD.
The players can communicate in the LAN lobby, but when starting game setup Civ4 crashes.
When I run the mod with two normale HDDs, everything seems okay. No problem either when I run the normal BtS without mod.
The SSD has the latest firmware.
Has anyone encountered a similiar problem? Could it be a problem that HDDs and SSDs save date in a different way? Could it be that some flag has to be set when compiling the sdk?