well after playing the game, i had an idea for some unit changes.
1, move imortals from chariots to hourse archers, raise ther atack to that of 6 *like hourse archers* and perhaps give them the 1st medic, and march ability. maby take away or lower retreat ability.
2, give elphants the shock ability from start, or ad a 25% aginst melie ability *it whold be 50 if the shock ability was added later* this whold reprsent the fear thay can strike in the enamy, and the shock of the change ect... how did thay not adf it
3. move war chariot to hourse archer, give atack of 7.
that whold incrase the life spans of the 2 chariot replacements, makeing them more usefull.
whats are yall ideas?
1, move imortals from chariots to hourse archers, raise ther atack to that of 6 *like hourse archers* and perhaps give them the 1st medic, and march ability. maby take away or lower retreat ability.
2, give elphants the shock ability from start, or ad a 25% aginst melie ability *it whold be 50 if the shock ability was added later* this whold reprsent the fear thay can strike in the enamy, and the shock of the change ect... how did thay not adf it
3. move war chariot to hourse archer, give atack of 7.
that whold incrase the life spans of the 2 chariot replacements, makeing them more usefull.
whats are yall ideas?