some unit chang ideas....

Vietcong

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well after playing the game, i had an idea for some unit changes.

1, move imortals from chariots to hourse archers, raise ther atack to that of 6 *like hourse archers* and perhaps give them the 1st medic, and march ability. maby take away or lower retreat ability.

2, give elphants the shock ability from start, or ad a 25% aginst melie ability *it whold be 50 if the shock ability was added later* this whold reprsent the fear thay can strike in the enamy, and the shock of the change ect... how did thay not adf it

3. move war chariot to hourse archer, give atack of 7.

that whold incrase the life spans of the 2 chariot replacements, makeing them more usefull.

whats are yall ideas?
 
I want to see naval warships be able to bombard other ships w/o direct combat (ala Civ3) and also be able to bombard land units. I was told by someone in another thread, that it may be possible to do so when the SDK kit comes out.
 
vingrjoe said:
I want to see naval warships be able to bombard other ships w/o direct combat (ala Civ3) and also be able to bombard land units. I was told by someone in another thread, that it may be possible to do so when the SDK kit comes out.
What!? :dubious: That's a disgrace! They finally had it right in Civ3!
And why would that not be possible with XML?

<-- hasn't played beyond classical era yet
 
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