porkysports
Chieftain
I thought I saw a thread or so earlier about what some people have been able to do with the Spawning Rebels that usually only occur when you are very unhappy, like -20
and/or Converting of enemy units but can't seem to find anything about it now.
What I am wondering is does anyone know of a way to have a Civilization Spawn Rebels with triggers other than "when this civ is uber mad"? For example, I would like to have my Civilization's Trait trigger this if possible. Something like "Enemies at War Spawn Rebels inside their borders."
I also thought it would be useful or a nice replacement for the above if I could just use one of my units to cause this inside the opponent's city borders he is currently occupying. I have an invisible unit that can enter rival territory and I thought it would be cool to have the city he was in spawn rebels. Or "convert" enemy units without defeating them in battle first, as it is a non-combative unit, for a different price, say, gold or culture, would be even better!
If anyone has accomplished anything like these two things I would greatly appreciate any help you could give. Thanks!

What I am wondering is does anyone know of a way to have a Civilization Spawn Rebels with triggers other than "when this civ is uber mad"? For example, I would like to have my Civilization's Trait trigger this if possible. Something like "Enemies at War Spawn Rebels inside their borders."
I also thought it would be useful or a nice replacement for the above if I could just use one of my units to cause this inside the opponent's city borders he is currently occupying. I have an invisible unit that can enter rival territory and I thought it would be cool to have the city he was in spawn rebels. Or "convert" enemy units without defeating them in battle first, as it is a non-combative unit, for a different price, say, gold or culture, would be even better!
If anyone has accomplished anything like these two things I would greatly appreciate any help you could give. Thanks!