Make the following test: attack an enemy unit on a distant location (far away from your capital) and then go to your capital to change production while the combat animation is running. Change the production in the city screen and then go back to the main interface. You can see the "A unit needs orders" button for several seconds, until the combat animation is finished in background. Also, the combat animation seems longer when you aren't watching it.
My proposed tweak to speed up things is: please, finish immediately the combat animation when I move the camera to another distant map location!. Just as if the "no combat animation" option were active.
Consider that if I move the camera is because I don't want to see the rest of the combat animation. I don't enable "no combat animation" because I like to see most of them, but I would like to speed things up a little sometimes.
Does anybody feel the same way?
My proposed tweak to speed up things is: please, finish immediately the combat animation when I move the camera to another distant map location!. Just as if the "no combat animation" option were active.
Consider that if I move the camera is because I don't want to see the rest of the combat animation. I don't enable "no combat animation" because I like to see most of them, but I would like to speed things up a little sometimes.
Does anybody feel the same way?