I've been interested in running a Fall from Heaven 5e D&D campaign (original, eh?). Because I'm a guy who has too much spare time, I put together this little guide to help explain how the different mana spheres work to my players. I'm not wanting to make this too complicated, so I told my players that so long as they can fluff a spell to fit with their sphere of choice, they can use it. Is it possible to master the magic of multiple spheres, so long as they don't oppose each other? https://drive.google.com/file/d/0B7VtHmucpNg3VnRuYkx5VlZiRFU/view?usp=sharing At the moment, I'm looking for feedback. There's no need for anyone to go out of their way too much, but if you see anything that needs to be changed when you skim over this, please don't hesitate to let me know. Some things: I'm not sure if I got creation mana lore right. I described it as a kind of "lost mana", but I know that Kylorin had a student who specialized in creation mana, so I'm not sure if describing it as an unusable sphere of magic is entirely correct. I tried my best to use some of the great quotes from the civlopedia text, but some of them I had to modify/make up to get them to make them relevant. If anyone sees a quote that could replaced with something better, don't hesitate to share! Lastly, I couldn't find any hi-res icons for the mana types. The best I could find are the tiny images you can find in the .tga file in the mod's folders. If anyone knows the location of higher quality images for the manas, please let me know! Thanks in advance!