Gunboat Diplomat
Warlord
The Game:
BTS
Normal Size
Normal Speed
Prince Difficulty
Pangea Map
No Huts
No Events
No Diplomatic Victory
Hannibal
BUG mod (on Mac, so limited functionality)
The Player:
I've been playing since Civ 2, but IV is the one I keep coming back to (haven't got VI yet).
Been lurking here (on and off) for about a decade now... hi!
I've read pretty much the entire War Academy over the years, and whilst I think I've understood most of it, I still seem to have trouble implementing the lessons with any consistent success. Hence, I'm still playing on Prince and only winning around one in four games.
The Question:
So, I thought it might be helpful to go the other way. Start with a specific example and work back to the general. So, if you'll indulge me, I've attached a dot map of my start and I'll outline below what I plan to do with the cities if I happen to grab the sites before the AI does. I'll state my thinking behind each choice so that you can (gently please, it's my first time) poke holes in my logic.

Starting with the site east of Carthage (we'll work clockwise from here)... I'm thinking of putting my 2nd city here. Lots of food for whipping, and some hills as well. I'm not sure if this would qualify as a GP farm later (I'm not particularly good with city specialisation) but either way I'll be able to run a few specialists here once I get library/forge/market up.
Next the city south east of Carthage. Probably my 3rd city. I'm planning this as my main production city once I've got IW and can clear all that jungle. It has 5 (edit: make that 6, apparently, I can't count) grassland hills and thanks to the river and rice, I'll be able to work all of them (depending on happiness, of course)
The next two cities (due south and immediately southwest of Carthage) look distinctly like cottage spam sites to me. The one with Gems looks like a good commerce city but there's not a lot of production in either of them.
The one to the far south west shares three tiles in its fat cross with the Celtic capital, so I'm thinking I might put it one tile east of its current location. It's a decent enough site and the spices would be nice, but I don't expect to actually get it. Maybe after I kill Brennus.
The site due west of Carthage is defensible and has a mix of food and production, but it's not screaming at me to take it. Low priority.
The site to the north (sorry about the clipping) has clams in its first 8 tiles, and the three you can't see are coast and two ocean.
There is a coastal site to the far south east that I might take to grab the dye at some point, but it's not a big priority for me right now.
Of course, I haven't discovered IW yet, so any of the above could be modified depending on if/where iron shows up.
So, does anyone have any thoughts on how I should start this game?
BTS
Normal Size
Normal Speed
Prince Difficulty
Pangea Map
No Huts
No Events
No Diplomatic Victory
Hannibal
BUG mod (on Mac, so limited functionality)
The Player:
I've been playing since Civ 2, but IV is the one I keep coming back to (haven't got VI yet).
Been lurking here (on and off) for about a decade now... hi!
I've read pretty much the entire War Academy over the years, and whilst I think I've understood most of it, I still seem to have trouble implementing the lessons with any consistent success. Hence, I'm still playing on Prince and only winning around one in four games.
The Question:
So, I thought it might be helpful to go the other way. Start with a specific example and work back to the general. So, if you'll indulge me, I've attached a dot map of my start and I'll outline below what I plan to do with the cities if I happen to grab the sites before the AI does. I'll state my thinking behind each choice so that you can (gently please, it's my first time) poke holes in my logic.

Starting with the site east of Carthage (we'll work clockwise from here)... I'm thinking of putting my 2nd city here. Lots of food for whipping, and some hills as well. I'm not sure if this would qualify as a GP farm later (I'm not particularly good with city specialisation) but either way I'll be able to run a few specialists here once I get library/forge/market up.
Next the city south east of Carthage. Probably my 3rd city. I'm planning this as my main production city once I've got IW and can clear all that jungle. It has 5 (edit: make that 6, apparently, I can't count) grassland hills and thanks to the river and rice, I'll be able to work all of them (depending on happiness, of course)
The next two cities (due south and immediately southwest of Carthage) look distinctly like cottage spam sites to me. The one with Gems looks like a good commerce city but there's not a lot of production in either of them.
The one to the far south west shares three tiles in its fat cross with the Celtic capital, so I'm thinking I might put it one tile east of its current location. It's a decent enough site and the spices would be nice, but I don't expect to actually get it. Maybe after I kill Brennus.
The site due west of Carthage is defensible and has a mix of food and production, but it's not screaming at me to take it. Low priority.
The site to the north (sorry about the clipping) has clams in its first 8 tiles, and the three you can't see are coast and two ocean.
There is a coastal site to the far south east that I might take to grab the dye at some point, but it's not a big priority for me right now.
Of course, I haven't discovered IW yet, so any of the above could be modified depending on if/where iron shows up.
So, does anyone have any thoughts on how I should start this game?
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