Mesix
Obergruppenführer
I am generally displeased with the script that "enances" and starting location. I understand the a lot of the limitations have been inherated from BTS, but they should be moddable to make FfH better IMHO. In addition to the starting positions, the map scripts should also be fixed to ensure that some of the new resources in FfH (i.e. reagents and mithril) are available (even if it is only 1 or 2 tiles) on the map regardless of map settings.
One of the things that bothers me about the starting locations is how thay are not tied to the civilization at all. A map script could go through the "enhancement" of the starting location based on different parameters for each civilization.
Elves could get more forest tiles with resources approptiate to forest tiles (fur, deer, reagents, etc.)
Dwarves could get more hill tiles with resources appropriate to hill tiles (gems, gold, copper, etc.)
The Malkim could get more desert tiles with unique benefits (floodplains, oasis, sheep, gold, insense, etc.)
The Lunan could have more costal tiles with resources appropriate to them (pearls, fish, clams, etc.)
There are a host of ideas that could be incorporated into the map script to make the starting locations better, the distribution of resources better, and each civilization more true to its thematic paradigm.
One of the things that bothers me about the starting locations is how thay are not tied to the civilization at all. A map script could go through the "enhancement" of the starting location based on different parameters for each civilization.
Elves could get more forest tiles with resources approptiate to forest tiles (fur, deer, reagents, etc.)
Dwarves could get more hill tiles with resources appropriate to hill tiles (gems, gold, copper, etc.)
The Malkim could get more desert tiles with unique benefits (floodplains, oasis, sheep, gold, insense, etc.)
The Lunan could have more costal tiles with resources appropriate to them (pearls, fish, clams, etc.)
There are a host of ideas that could be incorporated into the map script to make the starting locations better, the distribution of resources better, and each civilization more true to its thematic paradigm.