alfred_noobel
Chieftain
Hi, this is the first time I post here, or any game forum whatsoever.
I tried Civ 5, but BtS just seems to have more "balls", don't know how to explain it better.
I've beaten Emperor with all victory conditions and many "suboptimal" leaders (standard size & speed), thanks to the tips on this forum (basic stuff + funny things like Golden Age chain, State Property-Kremlin-Workshop-Cavalry whip whip whip whip etc). My favourite moment is 40 cities whipping cavalries v.s. pitiful enemy infantry
(Not sure if they can take mech infantry?
)
0. When going mass cuir/cavalry (without siege), is it better to have flank or combat (+pinch) advances? For example, cavalry attacking rifleman in a city has about 2% victory chance, and at that point 50% retreat seems very attractive.
But the actual problem is that I'm struggling on immortal, haven't won a single game yet. The closest was 50% of area, but the leading AI had vassalled the rest and I couldn't continue. On the first glance the difficulty jump doesn't seem so high. I can get 6-7 cities with 100-200 beakers around 1 AD, have a tech lead and everything looks like on emperor.
Assume standard size, speed, pangaea for now.
1. Is it necessary to conquer one or two civs in the BCs? (Unless I can peacefully expand to 10 cities with gems+gold+infinite food)
2. Almost everytime I declare on someone, or someone declares on me, they have a "friend" attacking me at the same time
. They don't even necessarily share faith. Am I missing some diplomacy stuff? Should I always gift an AI to backstab the target or what? I think this doesn't happen on emperor.
3. How do you choose between trebs and cuirs? Apart from available resources, of course. I guess further teching is not an option?
4. ... and my basic game may be bad, but we can get into that later

I've beaten Emperor with all victory conditions and many "suboptimal" leaders (standard size & speed), thanks to the tips on this forum (basic stuff + funny things like Golden Age chain, State Property-Kremlin-Workshop-Cavalry whip whip whip whip etc). My favourite moment is 40 cities whipping cavalries v.s. pitiful enemy infantry


0. When going mass cuir/cavalry (without siege), is it better to have flank or combat (+pinch) advances? For example, cavalry attacking rifleman in a city has about 2% victory chance, and at that point 50% retreat seems very attractive.
But the actual problem is that I'm struggling on immortal, haven't won a single game yet. The closest was 50% of area, but the leading AI had vassalled the rest and I couldn't continue. On the first glance the difficulty jump doesn't seem so high. I can get 6-7 cities with 100-200 beakers around 1 AD, have a tech lead and everything looks like on emperor.
Assume standard size, speed, pangaea for now.
1. Is it necessary to conquer one or two civs in the BCs? (Unless I can peacefully expand to 10 cities with gems+gold+infinite food)
2. Almost everytime I declare on someone, or someone declares on me, they have a "friend" attacking me at the same time


3. How do you choose between trebs and cuirs? Apart from available resources, of course. I guess further teching is not an option?
4. ... and my basic game may be bad, but we can get into that later
