Hello, this is my first post here.
I don't know if this has been suggested before or not, but one thing I liked from Colonization is that you could put a citizen onto the buildings you have built and they could make certain things (furs, ore, timber, etc.) or they could produce certain things (crosses, liberty bells, etc.). I would like to see the same for CIV where maybe you would put a citizen onto a cathedral to generate culture and religious points, or onto a palace silk square to generate silks, or on a factory to generate shields, well, you get the idea...
And perhaps also there could be specialized citizen types, such as missionaries which you could move onto a goody hut and "establish a mission" or put a regular unit there to learn a skill from the natives, just as you could in Colonization.
Well, I don't think we should get too specific with things like lumberjacks, but something simple would work nice. What do you think?
I don't know if this has been suggested before or not, but one thing I liked from Colonization is that you could put a citizen onto the buildings you have built and they could make certain things (furs, ore, timber, etc.) or they could produce certain things (crosses, liberty bells, etc.). I would like to see the same for CIV where maybe you would put a citizen onto a cathedral to generate culture and religious points, or onto a palace silk square to generate silks, or on a factory to generate shields, well, you get the idea...
And perhaps also there could be specialized citizen types, such as missionaries which you could move onto a goody hut and "establish a mission" or put a regular unit there to learn a skill from the natives, just as you could in Colonization.
Well, I don't think we should get too specific with things like lumberjacks, but something simple would work nice. What do you think?
