Super Tribes

Resent. Yahoo had trouble delivering the first one. :dunno:
 
Got another mailer email from yahoo. Your regular email must be down. I'l send to your other address.
 
I just snuffed out a Barb camp, myself. :goodjob:

gps to TomBxx.
 
No barbs camps spotted around Korea. Probably scared of what we'll do to their dogs. :yumyum:

GPS to Hawk 1625BC
 
Well, as I've stated before in this thread, the Barbs have been left to spawn on their own. As opposed to CDG1, where I placed the Barb Camps and villages on the map in an attemp to produce a more leveled playing field, this game saw no meddling with the local population, Barbs or villagers. Of course in CDG1, all the players were complaining about the Barbs being too numerous and the villages not being as profitable as they should. Luckily, in this game all the players only complain about the Barbs being too numerous and the villages not being as profitable as they should....

What's a game maker to do.... :dunno:
 
So who's got the save?
 
in this game all the players only complain about the Barbs being too numerous and the villages not being as profitable as they should....

What's a game maker to do.... :dunno:

Not complaining, just an observation. It gives our troops good experience. ;)
 
Well more experience gained and troops lost taking on Assyrrian Barb Camp and getting a pittance of Gold! Cheap buggers! :sad:

1600 BC onto Cyc
 
I can research increasing the spoils for razing villages AND the promotions given for showing Barbarians the door. I am not opposed to improving the bonuses given for playing well. BTW, congrats to Elephantium for joining me in 1st place. :goodjob:

gps to Tom.
 
No problems with the settings - especially as I appear to getting off lightly. :)

GPS to Hawk 1600BC
 
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