...Skyrocketing oil prices led to a severe worldwide depression and political upheaval. The collapse of America's geopolitical position created fundamental changes in the world order. An ambitious China quickly filled the power vacuum by lending economic and political support to the fledgling Islamic Federation. North Korea's forcible unification and China's absorption of Taiwan were protested, but uncontested. Regional power blocs formed for self-preservation. It is now 2013, and world hegemony is up for grabs...
(from the introduction)
This is a new Conquests scenario designed for those who enjoy modern warfare. It's set in a hypothetical future 2013 AD, with the world organized into 16 power blocs and nations:
Islamic Federation
European Union
People's Republic of China
Russian Federation
United States of America
New Commonwealth (UK, Canada, Anzac)
African Union
Central American Democratic Union
South American Federation
Southeast Asian Defensive Alliance
Brazil
Korea
Japan
Indonesia
Republic of India
Israel
There are three fixed alliances: China & Korea; USA, New Commonwealth & Israel; and Islamic Federation. USA/Commonwealth/Israel starts at war with the Islamists. Everyone has nukes.
Map is 100x100 which I borrowed and modified (from either Rhy or Kal-El, sorry I can't remember which). The Pacific is a little cramped but otherwise I think this is a terrific map for the purpose of a quick violent game.
There are many little tweaks to the rules which I won't go into. You can discover them as you play. But there is nothing radical - basic CIV with some of the cultural stuff discarded to emphasize the politics and war. For example, there are NO wonders of the world (but all the minor wonders are available).
Each civ is a bit different to play and not just because of Geography. The USA, Commonwealth, and EU have a technological edge over the rest. China is militarily the most powerful. The Islamic Federation is huge but until it takes out Israel, is cut into two parts. The smaller civilizations like India or the African Union should hope the big boys wear each other down while they build up their infrastructure and create a modern military force. Then they can pick up the pieces.
Domination victory occurs at 51% world population. There is no culture flipping and there are no settlers. You must fight to win.
Why the heck did I create yet another hypothetical post-modern scenario? Well, the scenarios I tested were either too large or too political. I wanted something reminscint of the 1980's(?) board game Supremacy (but more fun). Hence, Supremacy - Civ Style.
(from the introduction)
This is a new Conquests scenario designed for those who enjoy modern warfare. It's set in a hypothetical future 2013 AD, with the world organized into 16 power blocs and nations:
Islamic Federation
European Union
People's Republic of China
Russian Federation
United States of America
New Commonwealth (UK, Canada, Anzac)
African Union
Central American Democratic Union
South American Federation
Southeast Asian Defensive Alliance
Brazil
Korea
Japan
Indonesia
Republic of India
Israel
There are three fixed alliances: China & Korea; USA, New Commonwealth & Israel; and Islamic Federation. USA/Commonwealth/Israel starts at war with the Islamists. Everyone has nukes.
Map is 100x100 which I borrowed and modified (from either Rhy or Kal-El, sorry I can't remember which). The Pacific is a little cramped but otherwise I think this is a terrific map for the purpose of a quick violent game.
There are many little tweaks to the rules which I won't go into. You can discover them as you play. But there is nothing radical - basic CIV with some of the cultural stuff discarded to emphasize the politics and war. For example, there are NO wonders of the world (but all the minor wonders are available).
Each civ is a bit different to play and not just because of Geography. The USA, Commonwealth, and EU have a technological edge over the rest. China is militarily the most powerful. The Islamic Federation is huge but until it takes out Israel, is cut into two parts. The smaller civilizations like India or the African Union should hope the big boys wear each other down while they build up their infrastructure and create a modern military force. Then they can pick up the pieces.
Domination victory occurs at 51% world population. There is no culture flipping and there are no settlers. You must fight to win.
Why the heck did I create yet another hypothetical post-modern scenario? Well, the scenarios I tested were either too large or too political. I wanted something reminscint of the 1980's(?) board game Supremacy (but more fun). Hence, Supremacy - Civ Style.