Tactical brilliance vs More units wins

Originally posted by Hellfire
However I didn't have enough units in range (stupid inferior civs with their lack of RRs ;) )

Next time, you may want to raze every city on your path.;) I usually have over 300 slave workers in most of my game. With Democracy and Replacable Part, your slave workers will be able to build railroad to anywhere you want instantly.
 
Each age has certain repeated stragegies. In any case, the computer player is fairly perdictable. One method to keep the ai civ from sneak attacking is to place a moble(non UU) unit near their border and in your capitol. This seems to deter civs in the ancient age.

If you enter a war in the ancient age, take units to enter their lands and pillage iron and luxaries and the roads around his capitol while building power.

In the early midevil ages, pikemen and horse can do fine defending. the horse can retreat and act as very efficient killers.

-> wait for his units to come onto roaded sections to attack... hold your fire inexchang for keeping your horse units alive.

-> industrial era is about stacks of infantry with arty obliterating cities. Build a stack(39 units) of 20 infantry/riflemen and 19 cannon/arty. march this SOD to a near by city and level it.

Building a wall of units around your country and having a single opening where enemy units enter but cant attack a city, then wax those units with arty/cannon/cats and multiple movement units.

If you can set up the kill, having a navy with units waiting off an enemies coast can make a desive victory. Or build a navy and keep it in a neutral position. Once war break out, load up your navy and sail it to the enemies coast. Land it near his capitol and raze the capitol. If you want to truely hurt an enemy civ, do that.

In the modern era, you have mech inf and MA. Before nukes, these units own and arty becomes off shore bombardment unit. Taking of cities can move at a very fast pace untill nukes.

If a civ builds the manhatten project, that means that they feel they have the tech lead to bomb other civs while not taking damage due to sdi. This is the time where you want to keep out of wars and build your sdi... unless you have the space program enable.
 
Liquidating cities eh? Building heaping amounts of slave workers and settlers after artillery-liqudating cities. It takes two workers to build one railroad. So it'd be three or four to road and railroad a full square (1-2 for the initial roading)

If they're all coming from one direction, seize upon this. In an article that I wrote, 10 points on conducting (modern) warfare for regent-and-under, I parked stacks of modern armor along the direction they were coming from and took out whole stacks of longbowmen and calvary. They wouldn't terroize me with their pillaging. It saved my units and killed them off.

More units does not win as often if it all, but I've had too many cases where the AI threw enough units at me and I lost cities. Most of them were out of my own style (only a few units of protection).

@hpdragon88: I know you are not 100% serious in your critisism, but I think Moonsinger's tactic is GREAT. If you would use a modern armor rush only (which comes very late in the game btw) you are about to have big losses in between turns. Moonsinger solves this by getting the attacking units immedialtely at the borders of the enemy's cities...

I wasn't critizing Moonsinger's strategy, but the fact that Moonsinger didn't use that tactic because she thought it was "unfair...do not want a hollow victory" because of the nuke terraforming...

Yes there will be huge losses between turns from the AI, I know that. But if their offense has been destroyed by the other wars they are fighting, they won't attack that. But that only will happe with a weaker AI. The whole world along with I were fighting against the Egyptians. Even with 6 other enemies to deal with, the Egyptians could take out my modern armor. But it was because I had to land troops.
 
Originally posted by hbdragon88
but the fact that Moonsinger didn't use that tactic because she thought it was "unfair...do not want a hollow victory" because of the nuke terraforming...

Actually, since I nuke-terraform after I control the whole planet (except 1 AI left with 1 city in the middle of nowhere), I basically already won the game fair and square (not a hollow victory). Therefore, nuke terraforming doesn't really contribute anything to my victory. It's just a fun thing that I like to do. Unlike many people who like to dance and to fire their guns up in the air to celebrate their victory, I launch the nuke instead.:D That's a lot more fun than dancing around and firing weapon into the air.;)
 
Oh, I wanted to add. Look for a nonreligious civ to change govt from commy to demo after a brutal war(assuming you sat on the side lines during the war) and declare war on them once they have entered democarcy.... then watch their govt collaps shortly after. =)
 
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