Tech icons for DyP

Alchemy

alchemy.jpg


Egalitarianism

egalitarianism.jpg


Flight

flight.jpg
 
Jurisprudence

jurisprudence.jpg


Naval Tactics

navaltactics.jpg


Social Contract

socialcontract.jpg
 
Strategy

strategy.jpg


Supersonic Flight

supersonic.jpg


Tank Warfare

tankwarfare.jpg
 
Thermodynamics

thermodynamics.jpg


Unionization

unionization.jpg


Vassalage

vassalage.jpg
 
Of course I could post them all in here... but I guess that would be a visual overkill. (Not to mention that it clogs up the Forum.)

But these are pretty typical examples for "my" tech icon style.

:)
 
Link not working
 
Use the corrected link in Rufus's post...
 
I think all the DYP buildings and techs are awesome. Are they put together as a patch for DYP or am I going to have to download all and put them all in manually? [punch]
 
They won't be put together in a patch because we now have two sets of icons (and who knows maybe more people will want to add to the bunch), one by TopGun69 and one by Rufus T.Firefly, and I am not going to pick one over the other. But, we will add them to the DyP site as an add-on. It will be up to the players to decide which they would like to use and then install it themselves.

Sorry for the inconvenience.
 
Originally posted by TopGun69
Use the corrected link in Rufus's post...

I really should read things more carefully
 
Hello, Jurisprudence! :eek: (Ha ha, sorry, I'm not that uncultured...)
 
Justice has always been portrayed topless, not exactly sure why.



I guess even though she's blind she figures the jurors aren't so show a little skin and get the verdict you're after. ;)
 
Yeah, funny, eh. Isn't Lady Revolution also a little open with her blouse, too? :)
 
Somehow I had an inkling that the topless Lady Justice would spawn a few comments... ;)
 
Yeah, well, leave it to me to be a dumbass.
 
Hi, I had a question and was hoping someone could help, I am just learning to use the edit features in Civ 3, has anyone seen a guide on adding new technologies into a game, I was guessing that it would probably be about as complicated as adding new units or buildings. I was also wondering if the new add-on Conquests will complicate adding new units, resources etc. Thanks for any help.
 
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