phalzyr
Warlord
twelvetime said:I tried taking Bh's advice and used the program in the 'customAssets' folder instead. It didn't work... at firstI just had to trick the mod program a little... It tries to replace an existing file but there isn't one in the 'CustomAssets' string of files, so...
1st. Make two copies of the Sid original, one for back up--as always--and one to place in the CustomAssets\XML\Technologies\ file.
2nd. Run the program following the original instructions but just place it in the CustomAssets\XML\Technologies\ file instead of the Assets\XML\Technologies\ file.
Although I haven't tested it yet, that should be it.
Hope that helps.
Yep you'll have to copy files manually to you mod directory unless he looks into the registry for your civ4 dir and makes his program copy the files

OP: I'm not familiar with that programming tool/langauge does it allow you to make a radio button selection with the names like (technology/units/buildings) and then you could auto load the appropriate files rather than having them use an open dialog. (I guess just assume same dir if file doesn't exist open dialog, and of course via menu allow open from alternate locations etc...)
Just some thought ignore them if you want.
. A good thing to do is have select box and such on left and text on right. Make selct boxes and such bigger than need twice the needed size is good. this way if people have their DPI or font size higher than normal... It also make it easier if you add an option for font sizes later. (some user just like huge fonts... one user comes into mind, that has eyesight trouble doesn't want to get glasses)