civilizationfanatic2000
Prince
This is simple. Order techs by how early a civilization could have discovered them, not when they were discovered in our world. There are many ways to balance this.
And based on their waterwheel-powered saws that cut marble slabs to 0.6 inch thickness with less breakage than modern power tools can manage and the gear teeth in the Antikythera Mechanism of 200+ years earlier, they had the capability of making mechanisms with at least as much precision as Watt's original steam engine of the 18th century CE.
Yes, I should have said "Watt's first practical steam engine". Papin's engines of 1690 and 1704, like other early attempts (Newcomen's for instance) were wretchedly inefficient because of a lack of a condenser and very imprecise matching of cylinders to pistons - they wasted most of the steam energy into the air. Watt's real advance was to add a condenser so that steam was 'reused' and used more efficiently, and using Wilkinson's new precision boring machines to produce cylinders with tight enough clearances to avoid the wastage in the older model engines.It's funny how still nowadays historical perceptions are distorted from a country to another. Here in France we're tought that steam engine was invented by Denis Papin in the 17th century.
Anyway, steam engine seems like a simple idea: let's boil some water and then use air pressure as power, but getting it to work properly requires a solid understanding of the laws of physics, at a very theoretical level. The Romans had very good empirical knowledge of physics, but it wasn't properly theorized properly before Galileo and Newton.
their philosophy said no. it's hard to explain, but greek philosophy didn't like empirical study and decided that since the world is rational, it is necessary. you could figure everything out in the universe by sitting in a room and using reason.I mentioned Galileo and Newton for their works on physics, but I could have also mentioned Torricelli and Pascal for their works on pressure. Now the question can be why weren’t Romans or Greeks able to theorize physics and develop the scientific method as it was elaborated during Renaissance.
their philosophy said no. it's hard to explain, but greek philosophy didn't like empirical study and decided that since the world is rational, it is necessary. you could figure everything out in the universe by sitting in a room and using reason.
Now that you mention it, it's sort of ridiculous we only really have one Mathematics tech. That implies that- in the classical era- we discover everything from arithmetic to geometry to calculus all at once.Now that I think about it, Hindu-Arabic numerals could make a great Civ technology. It's missing. We know the Arabs developed algebra at the end of the first millenium. If anyone could have developed the scientific method and physics first, perhaps it could have been the Arabs, Persians or Indians.
There are some intriguing hints to the contrary - but that's all they are.Greeks had the theoretical basis for steam machine, but couldn't construct them. There was simply no imaginable way to imagine how to build such heavy and resistant devices. Otherwise the industrial revolution would have happen BCE. This is the difference between Science (theory) and Technics (practice).
Ahem. IF positional notation and the use of a symbol for 'Zero', the basic contributions attributed to the Hindi-Arabic numeral system, were to be the basis for a scientific method and physics, there are some more candidates:Now that I think about it, Hindu-Arabic numerals could make a great Civ technology. It's missing. We know the Arabs developed algebra at the end of the first millenium. If anyone could have developed the scientific method and physics first, perhaps it could have been the Arabs, Persians or Indians.
Ahem. IF positional notation and the use of a symbol for 'Zero', the basic contributions attributed to the Hindi-Arabic numeral system, were to be the basis for a scientific method and physics, there are some more candidates:
around 3000 BCE positional notation and a 'zero' symbol show up in Sumerian inscriptions. Unfortunately, we have no idea how common they were, or if they were reserved for special numerical operations only (like astrology or religious subjects)
around 4 CE (which may have already been moved back: that's the earliest date I could find in some old notes) the Mayans were using positional notation and a zero symbol. Note that thery already had the complex calendrical system they are famous for, so unless the numeral system can be back-dated several hundred years, it was not required to do the complex calculations required to produce the calenders.
around 600 - 660 CE, both the first Indian writer to describe the place notation and zero system and its application to algebraic equations (Brahmagupta) and an inscription showing the zero notation in Cambodia - the latter may cast doubt on the exact origin of the system in southeast/south Asia. We know that it spread from India to Arabia/Persia by 800 CE, but can no longer be entirely sure it originated in India.
Not specifically related to the game, but I have long held that while mathematics in all its advanced forms is essential to the development of the physical sciences and engineering, the so-called Social Sciences will not advance to anything near the same level until a Language is developed that handles Qualitative data as well as mathematics handles Numerical data.To some extent that was largely the case of the Roman Empire, importing goods from as far as China, yet it never developed Algebra as extensively as the Persians and Arabs did from the 9th century onwards. Algebra has been very central to the development of science and techniques all through the second millennium CE.
Of course Techs must have an in-game purpose or there's no point to them.Dont forget that in CIV "Technologies" are mean to unlock units, buildings, ideologies* and abilities, so above any sequence of techs these should have a reason to be in game before anything else. This is relevant also for the era were the techs are asigned, considering the rate and period when new mechanics are available during the game. So the point of "how early X or Y tech could have been invented" is not that relevant or useful when the game by design and the playerbase by familiarity want a game where the Medieval era feels* medieval and Industrial era feels* industrial, setting is relevant and at this point after Humankind and Millennia I think is pretty obvious that an "open" tech tree for 6K years of human history would be a ballance nightmare and a flavorless hotchpotch.
I agree. An area to be "discovered" doesn't require only the ability to reach it, but also to reliably return from it, otherwise there's no communication and therefore it couldn't be mapped. I'm sure that many Mediterranean sailors reached the Gulf of Guinea before the Portuguese, but as they weren't able to come back because of the strong streams off the Western Saharan coast, they were considered lost at sea. Who knows, maybe they could have settled a little civilization there (after all Africa wasn't that populated then), but considering they rarely had women aboard I guess they mixed up with locals instead.- Open Ocean Travel.
Seafearer cultures like Phoenicians, Greeks, Tamils, Malays had oversea colonies but these were still kind of "regional" in coast still linked by land to the homeland or between very close islands, then we have limited success from the Norse and the only early oceanic empire were the Tonga. So we have before anything a single real early deep ocean long distance state, highlighting state since Austronesian would not be a civ, the Malagasy, Javanese or Maori are more what a civ would be but they dont had long distance oversea empires, they reached in a "pre-gameplay" way a far land but their domain was not a trans-oceanic empire in the way Early Modern ones, so Tonga and maybe Norse are few exceptions that could be covered by their uniques.
A 'diffusion' mechanic is long overdue in the game. I just read an article about a recent study that tracked ancient chicken DNA and found that the domestic chicken was among the things that traveled the Silk Road across Central Asia between 400 BCE and 1000 CE. This gets added to the Moslem and Buddhist religions, silk and porcelain trade goods and advanced iron-working technologies that also joined the caravans (and several Plagues)I think a good model that would make sense historically speaking and fit within a Civilization game would be the ability to exchange techs through trade. I don't know which forms could it take but you can imagine that once in a while you would get a message popping up telling you "Your merchants in Babylon discovered Code of Laws and brought it back home". That would incite players to expand trade relationship with as many civs as possible, making an interesting competition game between rival civilization about who controls trade routes.
Also you could learn this way a technology without necessarily having the required techs to develop it by yourself. The reason why horseback riding appeared so late isn't because no one had the idea to ride an animal before it, but because it required many centuries of horse domestication and breeding to "develop" a horse that was docile enough to accept being ridden for travel use. And once that was the case, anyone who encountered such horses would grab them, ride them and breed them.