Gingerbread Man
Dark Magus
Welcome to the capital province, near the paridise city where the grass is green and the girls are pretty! Doughnuts and preservative-drenched biscuits for all! I sacrifice some of my biscuit army for your general consumption.
OK, the first matter I am going to bring up is that of expansion. We are behind in expansion. For this reason I request the following queues:
Shen Ling: Warrior (for garrison), Warrior (for settler escort), settler (to take east iron, or north in case of war), warrior (for escort) settler, etc.
Zhi Gang: Granary - rush ASAP. though it would be best if we rushed at either 39 shields or 19 sheilds. please consider this. Follow granary with Warrior (as settler escort), Settler, and by then we should have iron, so Swordsmen, swordsmen, swordsmen. otherwise build 1 - 2 workers until iron appears.
Please tell me any corrections, or disagreements. I'd rather be proven wrong than see our country fade.
The seccond matter is that of where are the province borders? attached is a suggested map (it should be safe as an attachment). I made the provinces small, because we are in a crowded area. I know this isn't my job, but it is still in suggestion stage, so I guess its OK.
The final matter that I will bring up is that of trade maximisation. In the early stages NOTHING is more important to science than to optimise cities for trade. I will make the request that EVERY worked tile has a road on it. this is crucial to our success, as in the early game minor things are major. This is why I want Zhi Gang to build another worker in between its settler and the swordsmen. An early worker can be very beneficial. Hopefully we will have more cities, to drive army upkeep down.
(BTW please ignore the bad province names, they are just for reference)
OK, the first matter I am going to bring up is that of expansion. We are behind in expansion. For this reason I request the following queues:
Shen Ling: Warrior (for garrison), Warrior (for settler escort), settler (to take east iron, or north in case of war), warrior (for escort) settler, etc.
Zhi Gang: Granary - rush ASAP. though it would be best if we rushed at either 39 shields or 19 sheilds. please consider this. Follow granary with Warrior (as settler escort), Settler, and by then we should have iron, so Swordsmen, swordsmen, swordsmen. otherwise build 1 - 2 workers until iron appears.
Please tell me any corrections, or disagreements. I'd rather be proven wrong than see our country fade.
The seccond matter is that of where are the province borders? attached is a suggested map (it should be safe as an attachment). I made the provinces small, because we are in a crowded area. I know this isn't my job, but it is still in suggestion stage, so I guess its OK.
The final matter that I will bring up is that of trade maximisation. In the early stages NOTHING is more important to science than to optimise cities for trade. I will make the request that EVERY worked tile has a road on it. this is crucial to our success, as in the early game minor things are major. This is why I want Zhi Gang to build another worker in between its settler and the swordsmen. An early worker can be very beneficial. Hopefully we will have more cities, to drive army upkeep down.
(BTW please ignore the bad province names, they are just for reference)