so thought I would run by who i think the best civs are and why i think so if anyone disagrees or thinks i overlooked someone please say but actually provide a reason otherwise theres no point.
here are my favourites in alphabetical order
ARABIA
very good for economy and the camel archer is a very nice unit to.
AZTECS
not much use for anything below emperor as the french will produce better culture at this point. However when you are playing on immortal+ they are phenomenal since the ai will produce lots of units and war you a lot which means huge amounts of culture and rapid social policies. Only for an expert player because there pretty much useless for any difficulty below emperor and usually only good for immortal plus, furthermore you need to get a lot of things right. in the hands of an expert a very good civ otherwise leave it be.
Babylon
very nice civ needs to be played right however two great scientists early on and then complete the great library and have three science academies on your land leads to a superb science head start. Great for any difficulty level, you might lose the race to the greta library on higher difficulties though, go straight for writing and build it straight away use the liberty track to get your second settler, (yes its a useless policy long term but the extra great person scientist isn't and the great library will pay for itself in 50 turns when you have a third academy.
CHINA
very good for war and fighting extra general effectiveness and the choku plus the paper maker makes for a very effective strat.
FRANCE
good for culture and the musket men replacement is very nice good for the lower difficulties however not as good as the aztecs if your playing immortal plus with lots of enemies around.
GREECE
city states are a huge influence and there unique ability for city states is huge. plus the companion Calvary having 20% more fighting power then usual horsemen is an excellent early unit.
other civs
India possibly but not great for war and on higher difficulties tends to be a lot of war
Persia look very nice but cannot comment as have not played them yet. intuitively though they def look like contenders.
iquqi (cant spell it) brilliant in the right starting conditions but needs very unique circumstances so meh.
Siamese pretty nice but prefer the greeks have a feeling that in the hands of an expert could potentially be good but haven't mastered them yet.
rejected civs and why
Germany barbarian advantage is kind of a gimmick not really that useful. there pikemen replacement and been able to produce a lot looks good but generally i like units which have more then 10 strength by this stage of the game, and there pretty much only good against horses. the panzer tank is very nice however by this stage of the game its almost decided anyway so not too great of a civ.
ottomans spanish and polynesians these shouldn't even need explaining if they do then i probably need to explain a lot more to you like how to play the game.
have not played as everyone but these seem the intuitive ones and the ones i have tried.
here are my favourites in alphabetical order
ARABIA
very good for economy and the camel archer is a very nice unit to.
AZTECS
not much use for anything below emperor as the french will produce better culture at this point. However when you are playing on immortal+ they are phenomenal since the ai will produce lots of units and war you a lot which means huge amounts of culture and rapid social policies. Only for an expert player because there pretty much useless for any difficulty below emperor and usually only good for immortal plus, furthermore you need to get a lot of things right. in the hands of an expert a very good civ otherwise leave it be.
Babylon
very nice civ needs to be played right however two great scientists early on and then complete the great library and have three science academies on your land leads to a superb science head start. Great for any difficulty level, you might lose the race to the greta library on higher difficulties though, go straight for writing and build it straight away use the liberty track to get your second settler, (yes its a useless policy long term but the extra great person scientist isn't and the great library will pay for itself in 50 turns when you have a third academy.
CHINA
very good for war and fighting extra general effectiveness and the choku plus the paper maker makes for a very effective strat.
FRANCE
good for culture and the musket men replacement is very nice good for the lower difficulties however not as good as the aztecs if your playing immortal plus with lots of enemies around.
GREECE
city states are a huge influence and there unique ability for city states is huge. plus the companion Calvary having 20% more fighting power then usual horsemen is an excellent early unit.
other civs
India possibly but not great for war and on higher difficulties tends to be a lot of war
Persia look very nice but cannot comment as have not played them yet. intuitively though they def look like contenders.
iquqi (cant spell it) brilliant in the right starting conditions but needs very unique circumstances so meh.
Siamese pretty nice but prefer the greeks have a feeling that in the hands of an expert could potentially be good but haven't mastered them yet.
rejected civs and why
Germany barbarian advantage is kind of a gimmick not really that useful. there pikemen replacement and been able to produce a lot looks good but generally i like units which have more then 10 strength by this stage of the game, and there pretty much only good against horses. the panzer tank is very nice however by this stage of the game its almost decided anyway so not too great of a civ.
ottomans spanish and polynesians these shouldn't even need explaining if they do then i probably need to explain a lot more to you like how to play the game.
have not played as everyone but these seem the intuitive ones and the ones i have tried.