I posted this in the stategy forum in answer to a question but thought it probably belongs here as well.
I like playing Civ4 for the modern warfare aspects - but unfortunately the Air Force has been well and truly left behind - considering it is one of the most important components of any modern conflict.
In real life, B-2s are able to fly such long missions because of Air to Air refuelling (AAR). They certainly cannot land on a carrier.
A new unit should be created, like a KC-10 or KC-135 that would effectively operate like an airborne carrier. If you had several of these placed stategically, you could fly from one side of the globe to the other.
I think we should have the following units (with example real life aircraft):
Fighter (F-18) - as implemented. Perhaps have different units for naval aircraft and air force aircraft. Can participate in AAR.
Strike/Bomber (B-2) - as implemented. Can participate in AAR
AAR (Refueller) (KC-10 or KC-135)
Transport (C-17 or C-130) * should have a promotion to allow paratroops. Basically would operate as an airborne transport. Would work better than the current airport system, which I always found stupid. Could also have a promotion for tactical transport, which would allow it to land on any flat surface.
Maritime Strike and Surveillance (P-3)
Act as your eyes over maritime assetts, ability to bomb ships and subs.
AEWAC (E-3)
Give you real time surveillance over a large amount of land, and increase the effectiveness of air units.
The other issue - you should not be able to create air units or move air units to a city which doesn't have an airport. Perhaps that could even be an improvement, and airfield just outside the city. That way you could target an airfield by itself and not just the city.
I haven't even looked at the SDK - anyone know how difficult it would be to program the above units? Also, any way to slow time down in the modern era? (Instead of 1 turn per year, perhaps up to 12 turns per year). Would allow for more time spent playing with the cool stuff.
I like playing Civ4 for the modern warfare aspects - but unfortunately the Air Force has been well and truly left behind - considering it is one of the most important components of any modern conflict.
In real life, B-2s are able to fly such long missions because of Air to Air refuelling (AAR). They certainly cannot land on a carrier.
A new unit should be created, like a KC-10 or KC-135 that would effectively operate like an airborne carrier. If you had several of these placed stategically, you could fly from one side of the globe to the other.
I think we should have the following units (with example real life aircraft):
Fighter (F-18) - as implemented. Perhaps have different units for naval aircraft and air force aircraft. Can participate in AAR.
Strike/Bomber (B-2) - as implemented. Can participate in AAR
AAR (Refueller) (KC-10 or KC-135)
Transport (C-17 or C-130) * should have a promotion to allow paratroops. Basically would operate as an airborne transport. Would work better than the current airport system, which I always found stupid. Could also have a promotion for tactical transport, which would allow it to land on any flat surface.
Maritime Strike and Surveillance (P-3)
Act as your eyes over maritime assetts, ability to bomb ships and subs.
AEWAC (E-3)
Give you real time surveillance over a large amount of land, and increase the effectiveness of air units.
The other issue - you should not be able to create air units or move air units to a city which doesn't have an airport. Perhaps that could even be an improvement, and airfield just outside the city. That way you could target an airfield by itself and not just the city.
I haven't even looked at the SDK - anyone know how difficult it would be to program the above units? Also, any way to slow time down in the modern era? (Instead of 1 turn per year, perhaps up to 12 turns per year). Would allow for more time spent playing with the cool stuff.