The way you use these non-cheats is up to you. It may be better not to use them, because others may complain. However, they're good to use if the game is treating you unfairly. Here's an example:
In the Sci-Fi game, you have cities in orbit and on Funestis. In one city on Funestis, you have an Interceptor (air unit, native transport to Orbit, moves 10 squares per turn.) You move it 5 squares in one direction on Funestis, press "n" to send it to Orbit, and move it back 4 towards the city below. You have 1 point left, and want to bring it back to Funestis and move it into the city. However, the teleport order is grayed out. Why? The square below it on Funestis is impassible. This is a stupid rule, but, even if it's an air unit, no unit can teleport if there's impassible terrain below.
What can you do? You can't move it to above the city and then teleport, because you'd run out of fuel, and you can't teleport into a city anyway. You can't move one to the side, teleport, and move into the city, because you'd run out of fuel. So, this is where you'd use the first non-cheat. A noble cause, a noble effect!
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Never again will I eat those orange cashews.
<u>I DON'T LIKE RAW FOOD! </u>
Feel free to criticize my porr speelings.
DO NOT ask me why I'm like this.