bmaupin
Chieftain
- Joined
- Aug 12, 2017
- Messages
- 49
I was working on Civ BE recently and I noticed there was no source for CvGameCoreDLL in the SDK. As far as I understand, it was never release for Civ 6 either, right?
As I was poking around in Civ BE I found references to Havok Script, which I'd never heard before but apparently is the Lua engine used in Civ BE and Civ 6.
Given that, I wonder if that's why the source for CvGameCoreDLL was never released? Havok licencing in general seems to be pretty restrictive. I looked for a while for a Havok Script SDK or even any kind of documentation and never found any.
If that's the case, since Havok Script is discontinued I wonder if there's a chance the CvGameCoreDLL for Civ 7 would be released.
... on the other hand, maybe they never released CvGameCoreDLL because the modified DLLs won't work natively on Mac (and Linux) and they didn't want to deal with the headache of the inevitable support requests.
Just a thought.
As I was poking around in Civ BE I found references to Havok Script, which I'd never heard before but apparently is the Lua engine used in Civ BE and Civ 6.
Given that, I wonder if that's why the source for CvGameCoreDLL was never released? Havok licencing in general seems to be pretty restrictive. I looked for a while for a Havok Script SDK or even any kind of documentation and never found any.
If that's the case, since Havok Script is discontinued I wonder if there's a chance the CvGameCoreDLL for Civ 7 would be released.
... on the other hand, maybe they never released CvGameCoreDLL because the modified DLLs won't work natively on Mac (and Linux) and they didn't want to deal with the headache of the inevitable support requests.
Just a thought.