Mango201
Chieftain
- Joined
- Apr 1, 2019
- Messages
- 71
I'm going for my first ever MP diplomatic victory and I'm trying to pick a tier 2 government plaza building.
The obvious choice is foreign ministry for the +3 diplomatic favor, but I think I may actually have enough diplomatic favor coming my way. I got the Pagoda's belief and can faith purchase them at 90% discount because I'm playing as Saladin. I have an alliance going with the only other civ on my continent so I'm not particularly worried about war. I'm not particularly worried about religion either as I have really good faith output and I currently have the most converted cities in the world. Because of these conditions I've grabbed a lot of land I ended the classical era with the historic moment for having 3 more cities than the largest civ in the world. I just got monarchy and once I start building renaissance walls I should have lots of diplo favor to spare.
So with all that in mind, the 3 extra diplo points per turn seem kind of mediocre. Perhaps getting the intelligence agency and messing everyone else up with spies will be a better game long term? The only downside is that I don't really have good targets for my spies short term, I'd have to discover the second continent to get them going. Thoughts?
Also, more generic question on diplo victory - if you're generally confident in your ability to defend against war and religion (as I am), can you just sit back and hope to win a diplo victory or is culture / science generally faster?
Thanks.
The obvious choice is foreign ministry for the +3 diplomatic favor, but I think I may actually have enough diplomatic favor coming my way. I got the Pagoda's belief and can faith purchase them at 90% discount because I'm playing as Saladin. I have an alliance going with the only other civ on my continent so I'm not particularly worried about war. I'm not particularly worried about religion either as I have really good faith output and I currently have the most converted cities in the world. Because of these conditions I've grabbed a lot of land I ended the classical era with the historic moment for having 3 more cities than the largest civ in the world. I just got monarchy and once I start building renaissance walls I should have lots of diplo favor to spare.
So with all that in mind, the 3 extra diplo points per turn seem kind of mediocre. Perhaps getting the intelligence agency and messing everyone else up with spies will be a better game long term? The only downside is that I don't really have good targets for my spies short term, I'd have to discover the second continent to get them going. Thoughts?
Also, more generic question on diplo victory - if you're generally confident in your ability to defend against war and religion (as I am), can you just sit back and hope to win a diplo victory or is culture / science generally faster?
Thanks.