Promethian
Warlord
- Joined
- Oct 23, 2014
- Messages
- 282
I currently have 3 that I use and am wondering if anybody has more.
1: Superfarms. I am sure everybody that has bothered to explore the tech web has noticed this one. Ectogenesis pod + Vertical Farming + Industrial Ecology = Insanely powerful farms. Purity also has the Holomatrix satellite so those super farms can provide tons of culture as well. When I play Purity I generally go for superfarms and have in many games used my institute free tech to get Vertical Farming because of how big of a jump in resources it is.
2: Biowell spam. This strategy needs a way to counterbalance the energy cost. My preferred way is to use Solar Collectors. Also the Alien Genetics tech is very important to this strategy for the culture bonus to biowells. This strategy was made even better with the patch to positive health offering bonuses. I use this strategy mostly in Harmony games. Alien Genetics gives Purity xp but it is on the way to Transgenics (Harmony victory tech). Still this strategy is also good for Purity game, I have done Purity biowell spam in games that I was beaten to the Ectogenesis Pod.
3: Generator spam. Lots of energy and with the tech Planetary Engineering generators can provide production as well. Food is something of an issue but that is what Weather Controllers are for which incidentally are a leaf tech on the optimized generator path. Obviously Organics (+1 generator energy) and the Xenomalleum Wonder (+2 generator energy) are also important. This is the strategy I generally use for my Supremacy games since all the techs involved are on Supremacy techs or provide easy access to Supremacy techs. However if you have the leeway to pick up a couple Supremacy techs on the side this strategy is viable for a Purity game.
1: Superfarms. I am sure everybody that has bothered to explore the tech web has noticed this one. Ectogenesis pod + Vertical Farming + Industrial Ecology = Insanely powerful farms. Purity also has the Holomatrix satellite so those super farms can provide tons of culture as well. When I play Purity I generally go for superfarms and have in many games used my institute free tech to get Vertical Farming because of how big of a jump in resources it is.
2: Biowell spam. This strategy needs a way to counterbalance the energy cost. My preferred way is to use Solar Collectors. Also the Alien Genetics tech is very important to this strategy for the culture bonus to biowells. This strategy was made even better with the patch to positive health offering bonuses. I use this strategy mostly in Harmony games. Alien Genetics gives Purity xp but it is on the way to Transgenics (Harmony victory tech). Still this strategy is also good for Purity game, I have done Purity biowell spam in games that I was beaten to the Ectogenesis Pod.
3: Generator spam. Lots of energy and with the tech Planetary Engineering generators can provide production as well. Food is something of an issue but that is what Weather Controllers are for which incidentally are a leaf tech on the optimized generator path. Obviously Organics (+1 generator energy) and the Xenomalleum Wonder (+2 generator energy) are also important. This is the strategy I generally use for my Supremacy games since all the techs involved are on Supremacy techs or provide easy access to Supremacy techs. However if you have the leeway to pick up a couple Supremacy techs on the side this strategy is viable for a Purity game.