Agent Miles
Chieftain
- Joined
- Dec 19, 2012
- Messages
- 42
I just won on Apollo as Hutama in 296 turns.
The AI factions do not use air power effectively. Always load your cities up with 3 air units. When these are out of range, then build carriers that hold 3 units as well.
The Diplomacy screen is your real intelligence source. A faction can only build their Victory Wonder with the appropriate Affinity level, so target the ones that are a threat.
I chose Harmony, so I eventually had Poseidon cruisers with range 3 attack upgrade. Artillery units should also have this and movement 3 upgrade to keep up with the hover tank Cobra. It is pretty easy to eliminate a Victory Wonder if you have positioned forces accordingly.
To defend your area, use Marauder infantry. These should have the upgrades that give them +40% when not next to other friendly units, +30% in Miasma and +5 healing when not embarked. Fortify them at bottlenecks. So that is +120% in defense (+ 30, 40 & 50 percent). A hill or forest adds another +25%. Get the tech that allows your workers to add Miasma if none is present.
Here's a saved game.
The AI factions do not use air power effectively. Always load your cities up with 3 air units. When these are out of range, then build carriers that hold 3 units as well.
The Diplomacy screen is your real intelligence source. A faction can only build their Victory Wonder with the appropriate Affinity level, so target the ones that are a threat.
I chose Harmony, so I eventually had Poseidon cruisers with range 3 attack upgrade. Artillery units should also have this and movement 3 upgrade to keep up with the hover tank Cobra. It is pretty easy to eliminate a Victory Wonder if you have positioned forces accordingly.
To defend your area, use Marauder infantry. These should have the upgrades that give them +40% when not next to other friendly units, +30% in Miasma and +5 healing when not embarked. Fortify them at bottlenecks. So that is +120% in defense (+ 30, 40 & 50 percent). A hill or forest adds another +25%. Get the tech that allows your workers to add Miasma if none is present.
Here's a saved game.