Tips for creating realistic worlds?

MHKnights

Chieftain
Joined
Feb 17, 2006
Messages
29
Location
Madison WI
Anyone have any tips for creating realistic landmasses? I mean having deserts, forests, plains, ect where they would be in real life.

Thanks!
 
No, this is not what he is looking for.
Search for map scripts, but i beleave that today they are not really realistic.
 
What I am doing is hand building a (original, based on a story I am writing)world and want it to be realistic as possible. Basically I want deserts/forrests/tundra to be located as accurately as possible. One example would be that I am trying to create a large "Sand dune" (vs say an American SW type) type desert on a peninsula but am not sure how such a thing would be created naturally. Could it be because of it being inbetween two mountain ranges? Or is it because it is near the equator?

You could say I am looking for geology resources so I can create a natural looking world.

Other questions I have:

- Should deserts be placed on the equator or slightly off of it?
- Would large forests be placed far to the north next to tundra or should there be some sort of buffer? (plains?)
- Should peaks have some hills around them? (To simulate foothills)

Sorry if this sounds confusing.

Thanks!
 
MHKnights said:
What I am doing is hand building a (original, based on a story I am writing)world and want it to be realistic as possible. Basically I want deserts/forrests/tundra to be located as accurately as possible. One example would be that I am trying to create a large "Sand dune" (vs say an American SW type) type desert on a peninsula but am not sure how such a thing would be created naturally. Could it be because of it being inbetween two mountain ranges? Or is it because it is near the equator?

You could say I am looking for geology resources so I can create a natural looking world.

Other questions I have:

- Should deserts be placed on the equator or slightly off of it?
- Would large forests be placed far to the north next to tundra or should there be some sort of buffer? (plains?)
- Should peaks have some hills around them? (To simulate foothills)

Sorry if this sounds confusing.

Thanks!
The Blue Marble mod used satellite data from NASA's Blue Marble Project. I have to imagine that would be a good image source for your project.
 
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