I see the point, and it applies to all cities when they are first founded - it is difficult to make them useful (even in a small way). Its a big restriction on any player (beginner or not) who begins in a difficult terrain - say the middle of a jungle, where food is limited and growth restricted until you can get to your second city.
what might be beneficial is to allow the player who doesnt need to build military units access to the most basic of buildings from the get go, or even access to new buildings with only small purposes.
1) The elder council is a 60 hammer quickbuild job providing a small science boost, but is two techs away from the start.
*Remove tech prerequisite, or bring forward to ancient chants*
2) Podium - Proposed new 'minor building', maybe 30 hammers, (allows one Bard specialist) (or possibly +1 culture, -1 commerce)
3) Stall - Proposed new 'minor building', maybe 30 hammers, (allows one merchant specialist) (or possibly +1 gold, + 5% crime)
Thoughts?