Hi, I brought Brave New World last week and have been spending every spare moment playing it and greatly enjoying it, but I have yet to win a single game. It's reaching the point where it's beginning to impede on the fun I get out of playing.
Basically, almost every time, no matter what the conditions are or what civilization I play, it is impossible to get any meaningful degree of tourism from my civilization. I've played as France and as Brazil, the two tourism-heavy civs and both have been equally useless seemingly. The problem is no matter how hard I try it's impossible to balance staying ahead scientifically and in terms of my military and find time to produce all the wonders you seemingly need to get one of these new culture victories. It doesn't help that tourism itself does zilch to help you out for the majority of the game - you're basically pouring production into something that does nothing to help you until the very end when you can get techs like 'The Internet'.
And perhaps the worst problem - in every game there seems to be this runaway civ that is good at everything - but worst is that this AI is often obsessed with tourism and will rush nearly every good wonder. The times I have played it has been Catherine (oddly enough), Kamehameha and al-Rashid - who (joy of joys) has now become the most aggressive religious fanatic ever and insists Islam must be the ONLY religion.
In the end I may have a decent amount of tourism, but at that point the year is 2030, Sejong is about to win a space victory and Alexander is about to win a diplomatic victory or something. Please don't just say "The first rule of winning is not to lose" - I know this. My point is I don't get how you are supposed to win in this particular way.
How do you win a cultural victory? Am I meant to be aiming to be a wide civ or a tall civ? Is it essential to have every cultural wonder? What ideologies do I choose?
I'm playing on King difficulty. Previously this was the ideal difficulty for me - enough to offer a challenge but never enough to become frustrating.
Basically, almost every time, no matter what the conditions are or what civilization I play, it is impossible to get any meaningful degree of tourism from my civilization. I've played as France and as Brazil, the two tourism-heavy civs and both have been equally useless seemingly. The problem is no matter how hard I try it's impossible to balance staying ahead scientifically and in terms of my military and find time to produce all the wonders you seemingly need to get one of these new culture victories. It doesn't help that tourism itself does zilch to help you out for the majority of the game - you're basically pouring production into something that does nothing to help you until the very end when you can get techs like 'The Internet'.
And perhaps the worst problem - in every game there seems to be this runaway civ that is good at everything - but worst is that this AI is often obsessed with tourism and will rush nearly every good wonder. The times I have played it has been Catherine (oddly enough), Kamehameha and al-Rashid - who (joy of joys) has now become the most aggressive religious fanatic ever and insists Islam must be the ONLY religion.
In the end I may have a decent amount of tourism, but at that point the year is 2030, Sejong is about to win a space victory and Alexander is about to win a diplomatic victory or something. Please don't just say "The first rule of winning is not to lose" - I know this. My point is I don't get how you are supposed to win in this particular way.
How do you win a cultural victory? Am I meant to be aiming to be a wide civ or a tall civ? Is it essential to have every cultural wonder? What ideologies do I choose?
I'm playing on King difficulty. Previously this was the ideal difficulty for me - enough to offer a challenge but never enough to become frustrating.