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Cool stuff! How does one manage to t500 without wining culture?
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That isnt that hard as long as you dont bother with building hotels and airports, and avoiding theme bonuses. If you can keep a decently cultured AI alive its not a problem.
You have watch that they dont start building space parts. Though without aluminum and any large pop cities that also is managable
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Started with 3 city NC and tradition.
Took Athens around turn 80
Moscow around around turn 110.
Researched Chivalry turn 115 with cash to upgrade 7 chariots to keshiks.
Researched Astronomy turn 127.
Didnt know i would be unable to build horses after chivalry. Got severly demotivated by that error and sorta gave up. From turn 115 on, no more planning, just clicking trough. When i got to the boring part of crossing the ocean i just put everything else on sleep and my cities on wealth.
Suicided my keshiks without planning nor melee backup into the polish great wal defences on turn 140. (I had at that moment 7 of them on polish lands, 4 sleeping in the middle of the ocean and a dozen randomly build units just fortified around the cities that produced them)
With proper care and planning trough the end, domination should have been certainly possible between 150 and 160. I expect vadalaz to bring us a turn 130-140 domination victory.
Beating vadalaz is the goal. That is not going to happen with such grave errors and improvisation to fix it, which is why i gave up.![]()
He got T183 culture with SS already. I think this map is large enough that sub 170 domination is already good. I messed up my attempt by going the wrong direction so it took much longer and had to wait for astronomy.
He got T183 culture with SS already. I think this map is large enough that sub 170 domination is already good. I messed up my attempt by going the wrong direction so it took much longer and had to wait for astronomy.
I think the social policy penalty is 5% per city on Large vs 10% on Standard, perhaps that's why it felt odd. Anyhow, your culture game is impressive as always. How you manage to get so many policies in your SVs is beyond me.- What Social Policies did you choose and in what order?
Spoiler :![]()
Tradition, Liberty, Rationalism, Commerce, Freedom.
I was a bit surprised that the wide empire didn't slow policies too much. It was a bit slower to finish Rationalism (for Satellites), but I finished the World Fair a few turns later and had 5x GW who generated about 7-8k culture each (about 37k total IIRC) which filled out a lot of policies rather quickly.
I think the social policy penalty is 5% per city on Large vs 10% on Standard, perhaps that's why it felt odd. Anyhow, your culture game is impressive as always. How you manage to get so many policies in your SVs is beyond me.![]()
Many of the policies are from GW which I save up for the World's Fair (much like saving GS for the end game bulb fest). I make sure to have Cristo Redentor and max out culture for about 8x turns before spending all of the GW. I also specialize cities.I think the social policy penalty is 5% per city on Large vs 10% on Standard, perhaps that's why it felt odd. Anyhow, your culture game is impressive as always. How you manage to get so many policies in your SVs is beyond me.![]()
Ah, yes, the cultural CS. When sending my warrior/archer teams to complete CS quests, I make sure to get culture CS first if possible. This is especially important early on (when you have only 1-2 cities) because 2 CS allies can effectively double or triple your culture. My order of CS allies is to get bonus culture, food, happiness, and then military. In the early game I may target happiness CS early on (ahead of food), especially when I expand to 4 cities but don't have happiness buildings yet.AH-HAH! It has been bugging me so much about why the tech's seemed to take forever, and now I know. Map was set to Large instead of Standard. So tricky. Argh, oh well, and yeah 37000 Culture after a world's fair "8 turns later" bulb-a-thon? That sounds like an extra zero was added on, that is absolutely insane! Its the cultural city-states right? Being allied with them for 150+ turns, and then the sistine, globe, and other cultural wonders. Golden ages and buildings in all cities? I must take notes...
I don't even know where to begin adding all of this up to figure this out, I gave up and bulbed my GW's at 700 culture during this game. I think I founded world congress at turn 190, I won before the first vote.
Once I am in the Renaissance Era, I go for Rationalism starting with the right side. I try to time Rationalism (generally finishing with a free social policy or a GW bomb) to get Plastics (I use the Oxford free tech to enter the Modern Era...generally with Radio).