TSG 147 After Actions Report

Knowtalent

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Welcome to the TSG147 After Action Report thread. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!
STOP - Please do not continue reading this thread until you have completed and submitted your game.
Please use the Civ5 game submission page to submit your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.).
- Did you use your UU?
- How useful was your UA?
- Did you use spying to your advantage?
- Did the map type help or hinder victory and how?
- How did the difficulty level affect your game decisions?
- Was Faith helpful to achieve victory?
- What Social Policies did you choose and in what order? Which Ideology did you choose?
- What techs did you prioritize ?
 
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Your name: Vacuuman
Game status: Science Victory
Game date: 1958AD
Turns played: 249
Base score: 1420
Final score: 1893
Time played: 2:48:00

-Only used CKN for barb defense, never generated a GG or even went to war for that matter.
-UA went completely unused, although I did make 3 paper makers for my 3 city Tradition.
-Spying didn't really help all that much. No city-states to rig, and I had the tech lead pretty quickly
-Map type kept me from meeting neighbors for quite a while. Made for a slow, peaceful game.
-I was pretty laid back due to king difficulty. I usually play better and faster on higher levels because it forces me to be aggressive.
-I took culture from plantations, which helped for social policies a bit, but I got lazy and allowed my holy city to be converted :/
-Full tradition, went into exploration before rationalism opened up and eventually finished both. Freedom for ideology.
-Science and naval techs at the beginning, plus bronze working to hook up cocoa. After that it was pretty much just floating wherever I felt.
 
Game status: Science Victory
Game date: 1868AD
Turns played: 204
Base score: 1383
Final score: 2267

Frustrating endgame since I couldn't get my bulb value higher than even the 2nd to last tier of techs cost.

- Didn't use the UU or the UA. I did capture one capital though, Berlin. Couldn't take Moscow (the jackpot city with like 10 wonders) with only 2 Frigates though.
- Spying was actually useful, because without CSs you need Diplomats to make sure some proposals don't get passed.
- I think the map type allowed AIs to get tons of gold, which I took from them in peace deals. Otherwise playing on islands slows things down.
- King = smooth sailing, except I didn't get a shot at early wonders and missed PT
- Religion was jungle culture, tithe, +1 happy from shrines, +% production/follower, +30% range. I faith-bought 1 GE and 1 GS. Decided against faith buildings due to low faith output.
- Standard Tradition/Commerce/Rationalism/Freedom
- Education -> Navigation -> Sci Theory -> Plastics
 
Game date: 1964AD
Turns played: 252
Base score: 1326
Final score: 1744
Time played: 2:47:00
 
Wow, this one was frustrating. I felt like I really got my science and economy booming, but with 3 turns to go on my last spaceship part Dido won a Diplomatic Victory. She only needed 10 votes!

I think the biggest mistake I made was settling an unnecessary fifth city. Second to that was going for an early CKN rush, and then realizing I would need Astronomy to make it work, wasted some time getting with that.

- Did you use your UU?
The UU was also not utilized as mentioned above.

- How useful was your UA?
Pretty useless.

- Did you use spying to your advantage?
Stole two techs, and killed several other spies.

- Did the map type help or hinder victory and how?
See above.

- How did the difficulty level affect your game decisions?
It let me get away with my initial mistakes and almost win.

- Was Faith helpful to achieve victory?
I bought mosques in every city, and several GE and GS during the game. So, yes.

- What Social Policies did you choose and in what order? Which Ideology did you choose?
Trad, wasted 3 in Aest, then Rat, then Freedom. Eventually converted to Autocracy due to huge unhappiness.

- What techs did you prioritize ?
Writing, archery, then SV-oriented.
 
Game status: Science Victory
Turns played: 243
Base score: 1263
Final score: 1730
Time played: 3:38:00

Played some very strange 4 city liberty order hybrid. In the beginning it almost seemed as standard pace game, but from then on the things did speed up a bit. AIs did somehow overperform on this map. Wonder spamming Attila conquered half of the world and almost beaten me on score. Also GL being gone around turn 30 on king was a bit weird...
 
Game status: Diplomacy Loss
Game date: 2009AD
Turns played: 289
Base score: 929
Final score: 929

The gold for the papermaker helped at the beginning but everything was peaceful up to the modern era so the great general bonus and cho-ko-nu made little difference.

For hundreds of turns everyone was my friend – declarations of friendship, open borders. Then Germany denounced me and suddenly everyone was denouncing me or declaring war. Too much like real life!

The German cities all shared my religion and I had Tithe so their betrayal also cost me a lot of money.

Happiness and culture were the problem start to finish. After completing Liberty to get the Great Admiral I took three Honor for culture and happiness from garrisoned units. Next was Rationalism which I never was able to finish. My ideology was Freedom. Most of the others took Order so my happiness promptly went down by 24. I refused to denounce Egypt who took Autarchy so that made all the Order civs hostile.

I had lots of money but never reached the Freedom policy that let me buy space parts. I had lots of faith but didn't complete the last Rationalism policy to buy Great Scientists with faith.

Perhaps it's just my imagination but resources seemed scarce. I had to go to the tundra to get enough iron. My island had no aluminum or uranium. The nearest aluminum required capturing Berlin.

At the end I saw I'd have the necessary 10 for a Diplomacy victory and I would have taken it, giving up my long struggle for a Science victory, but Russia had the necessary technology plus enough diplomats for 11 votes.

All that said, it was a good lesson in the benefits of city-states. The order for my city-state alliances usually is food, culture, religion, military. For this game I should have changed my building sequence to adapt.
 
I also lost to diplomacy, on turn 271. (I was just a few turns away from finishing the last space ship tech; had built 2 parts I had enough gold to buy all the rest) I made 2 mistakes; one big one and one small one. I should have opened Patronage to unlock the Forbidden Palace (that was the small mistake) Russia proposed world religion in the 2nd congress and it passed. That gave 3 civs a permanent extra 2 votes and shut me out.

The big mistake was researching Telecommunications early, forgetting that it would enable world leader votes. Attila won on the 2nd or 3rd vote and there was nothing I could do about it (other than give the win to somebody else)

Perhaps it's just my imagination but resources seemed scarce. I had to go to the tundra to get enough iron. My island had no aluminum or uranium. The nearest aluminum required capturing Berlin.

I had no iron the whole game (would have to settle another city or get a Great General to get some) and no aluminum (I built recycling centers.) I bought 1 iron to upgrade my warrior and my galleass because they had promotions. I just barely got some uranium. Had ample horses and oil and coal, though.
 
I accidentally won diplo on turn 260. I always wondered how people manage to accidentally win diplo, and now I did it myself ... guess I never realized I only needed 10 votes to win without CS!!! :lol: I did reload and go for the science win, finishing turn 262. (I've submitted the original diplo win though.)

Went 3 city tradition, then piety to go for Jesuit Education (buy science buildings with faith). Unfortunately it was taken a few turns before I got reformation.

Pretty straightforward science game. Bought 2 GS with faith, stole some techs from Catherine, completed a few RA.

I made a botched attempt to capture Moscow, which had lots of wonders. I had 2 frigates, some caravels, and the 6 foreign legions from the Freedom policy. I stood no chance against the Russian artillery though. Catherine destroyed most of my units, but for some reason she was still happy to pay me 14gpt for peace when I decided to let it be :)
 
Well, that could have been my first winning submission for Civ5, but...

Lost to Catherine in 2007 AD via Diplo

I was like 10 turns away from having all spaceship techs and had enough money to buy the parts; at least I was leading in tech.

Dido attacked me once, but otherwise it was peaceful.

4 cities, tradition first

What I managed badly is happiness, only after some idelogical tenets I was doing fine, before it was a struggle.

Didn't play much Civ5 although I bought it years ago, when Civ6 was nearing, I was giving it a try again...
 
Your Name: BTG
Turns played: 241
Base score: 1998
Final score: 2736

Was an easy game, but like many said frustrating that iron was far away. So 4th city was on some **** lands, which in hindsight slowed me down even if I did manage then to easily take Moscow and Berlin (and should have taken Attilas Court but was lazy).
Lots of faith GS by the end. Freedom for buying space parts.

- Did you use your UU?
No. I had one kill passerby missionaries when I had war.
- How useful was your UA?
Not at all.
- Did you use spying to your advantage?
just to get resolutions passed, so they were diplomats as I was eclipsing everyone in research.
- Did the map type help or hinder victory and how?
Hinder, bc lack of iron, lack of initial expo spots (Im picky), but it wasn't to bad either.
- How did the difficulty level affect your game decisions?
I built many more wonders than I needed.
- Was Faith helpful to achieve victory?
A bit, bought 3 GS with it, and used it to grow more, cap was size 53 by the end.
- What Social Policies did you choose and in what order? Which Ideology did you choose?
Freedom, exploration opener, then rationalism. Freedom ideology. Had to then balance by choosing happiness policies mid/late game for a brief period, otherwise was fine in happiness.
- What techs did you prioritize ?
Usual science game, except I did prioritize to get Colossus.
 
Ah, shoot. Work has been a lot of travel, forgot to finish this. Tried valiantly last night, didn't get there.
 
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