raider980
King
- Joined
- Sep 27, 2010
- Messages
- 791
I'm on T287 now and its going well. I'm not as fast as others - I've conquered London and Beijing and am heading toward Austria now. Originally I thought I'd take out Austria first but decided to leave her there as an opponent for Napoleon - so he wouldn't get any ideas of attacking me. However, marathon speed seems really hard for the AI, they are all doing terrible. I think they're spending too much time building wonders, which seem like a bad investment on marathon. Domination is definitely much easier on marathon. I can actually trapse my army all over and not worry about it becoming obsolete.
After my initial string of bad luck with getting a unit from barb camps it seemed to get back to normal so I've gotten a good number of brutes and a couple archers. It still averages out to way less than 67% but its ok. But my goodness, 220g to upgrade an archer to a CB seems like an awful lot!
T112 I got GL and luckily was able to take Drama & Poetry, which was a 49-turn tech, nice!
T217 Captured London. I took out York first and stupidly razed it - not until later when I was trying to upgrade my brutes to swordsmen did I realize that York had a 6 iron tile, doh. I also forgot to make peace right after taking London and lost a scout that was too close to Nottingham.
T235 Captured Beijing.
T247 An unmet player has lost its capital! An unmet player controls the most original capitals - which can't be because there are only two Civs on the other continent and I'm actually the one who controls 3 original capitals. I guess I'm unknown to myself lol.
- What did you think about before starting the game, what was your approach to this game? -- Wasn't really sure what to expect since I don't ever remember playing marathon speed. I figured I'd play it like any other game - except try and take advantage of the German UA.
- Where did you settle and what did you build first? -- Settled in place built 2 scouts like normal then a shrine, a 3rd scout since its a large map, then monument.
- How did the terrain and map settings affect your early decisions? -- Terrain didn't really affect the early decisions, except when I found the faith NW I knew that would be my first expand. Map settings affected things greatly, I delayed my two expands longer than normal (I think, its hard to tell actually) and sent my units out barb camp hunting.
- What were your initial priorities? -- Taking barb camps!
- What tech path did you follow and why? -- Researched the techs in each column much more than I usually would because looking at the numbers of later tech, it just seemed like they would take forever.
- What Social Policies did you choose? -- Went full Tradition. Which I now see was a mistake, I should have opened Honor for the barb bonus.
- What Wonders did you try to get and did you get them? -- Only tried for GL early and got it (never usually try for it at all but it seemed like the AI were having a rough time so I risked it). I'm building Oracle now because there really wasn't much else I needed to build in Hamburg.
- Did you get a religion? What religious beliefs did you pick? -- Yep, Pantheon was food from Wheat. Then took Tithe, Pagodas, +1% production for each follower and Itinerant Preachers. The pantheon has been useful but I'm not sure I'll ever have enough faith to buy a Pagoda. The faith costs seem off on marathon, and I'm not sure how religious pressure works on this speed; I haven't converted any cities yet.
A fun game overall and I love the way it makes conquering seem more enjoyable. I don't even mind my troops taking forever to get somewhere because they'll still be useful when they get there!
After my initial string of bad luck with getting a unit from barb camps it seemed to get back to normal so I've gotten a good number of brutes and a couple archers. It still averages out to way less than 67% but its ok. But my goodness, 220g to upgrade an archer to a CB seems like an awful lot!
T112 I got GL and luckily was able to take Drama & Poetry, which was a 49-turn tech, nice!
T217 Captured London. I took out York first and stupidly razed it - not until later when I was trying to upgrade my brutes to swordsmen did I realize that York had a 6 iron tile, doh. I also forgot to make peace right after taking London and lost a scout that was too close to Nottingham.
T235 Captured Beijing.
T247 An unmet player has lost its capital! An unmet player controls the most original capitals - which can't be because there are only two Civs on the other continent and I'm actually the one who controls 3 original capitals. I guess I'm unknown to myself lol.
- What did you think about before starting the game, what was your approach to this game? -- Wasn't really sure what to expect since I don't ever remember playing marathon speed. I figured I'd play it like any other game - except try and take advantage of the German UA.
- Where did you settle and what did you build first? -- Settled in place built 2 scouts like normal then a shrine, a 3rd scout since its a large map, then monument.
- How did the terrain and map settings affect your early decisions? -- Terrain didn't really affect the early decisions, except when I found the faith NW I knew that would be my first expand. Map settings affected things greatly, I delayed my two expands longer than normal (I think, its hard to tell actually) and sent my units out barb camp hunting.
- What were your initial priorities? -- Taking barb camps!
- What tech path did you follow and why? -- Researched the techs in each column much more than I usually would because looking at the numbers of later tech, it just seemed like they would take forever.
- What Social Policies did you choose? -- Went full Tradition. Which I now see was a mistake, I should have opened Honor for the barb bonus.
- What Wonders did you try to get and did you get them? -- Only tried for GL early and got it (never usually try for it at all but it seemed like the AI were having a rough time so I risked it). I'm building Oracle now because there really wasn't much else I needed to build in Hamburg.
- Did you get a religion? What religious beliefs did you pick? -- Yep, Pantheon was food from Wheat. Then took Tithe, Pagodas, +1% production for each follower and Itinerant Preachers. The pantheon has been useful but I'm not sure I'll ever have enough faith to buy a Pagoda. The faith costs seem off on marathon, and I'm not sure how religious pressure works on this speed; I haven't converted any cities yet.
A fun game overall and I love the way it makes conquering seem more enjoyable. I don't even mind my troops taking forever to get somewhere because they'll still be useful when they get there!