TSG 269 After Actions

The current GOTM pause highlights the loneliness of the single player. As I start up a game with the morning coffee, the generated map is discovered by absolutely no one but myself. Thus, GOTM friends are important friends.
Yep, I agree. I haven't started a single player game in a long time. I just love the shared games.

I found an old thread of shared Immortal games and have been thinking about starting a new Immortal series of shared games. Immortal is really my favorite level. Deity is too hard and the rest are too easy. Someone I played with a while back said they think the sweet spot is somewhere between Immortal and Deity so they created Deity games and then edited it to give the human player a little extra.
 
Yep, I agree. I haven't started a single player game in a long time. I just love the shared games.
I've been keeping busy trying to get fast science victories on Great Plains maps, though that can get a little frustrating after a while. Having a good game is no longer good enough. A start does not have to perfect, but if you get too many setbacks you 'have to' give up the game, because you know you won't get close to beating your previous best. The other day I had to scrap a lovely start: salt, wheat, gems, plenty of pastures, but an AI settler blocked the one city spot I wanted to settle. The game was by no means lost, but razing the AI city and then re-planting a few tiles further away, my settler idling all the while, would have been too much of a slowdown.
 
Deity is too hard and the rest are too easy. Someone I played with a while back said they think the sweet spot is somewhere between Immortal and Deity so they created Deity games and then edited it to give the human player a little extra.
For the record, I agree. I estimate that I could win one random deity game in about 15-30. The highly imprecise number comes from the fact that I’ve rarely tried some of the map types, except in GOTM.
 
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