Turn 136 - 150 AD

Rik Meleet

Top predator
Retired Moderator
Joined
Apr 11, 2003
Messages
11,984
Location
Nijmegen Netherlands
We have the save.

IBT
Fanta builds MDI
Borodino builds horse
Kamina builds horse
Unlucky Harbor builds galley
Duck Pond builds Pike
Or builds horse
Klixus builds horse
Uxmal builds warrior

And CDZ did not send us a luxury for Ivory, the deal was not accepted. :sad:

Please discuss.
Estimate play time: I'll also wait for more than 24 hours if neccesary.
 
6 more units can be loaded into the KD galleys.
Present available units in KD are:
AC - 1
MDI - 1
Settler -1
Pike - 1

En route to KD (with movement points left) are:
AC - 2
Horsemen - 2

En route to KD (with no movement points left or too late):
Pike - 1 (1 turn too late)
AC - 1 (1 turn too late)
MDI - 2 (3 turns too late)
 
please load the 4 listed, and if they make it, two AC's, but launch this turn.
 
Fantazuma: MDI -> MDI
Borodino: horse -> Horse
Kamina: horse -> Horse
Unlucky Harbor: Galley -> Galley
Duck Pond: Pike -> Pike
Or: Horse -> Horse
Klixus: horse -> Horse
Uxmal: warrior -> warrior

Renaming galleys again.
Christine -> SC 1
Laura -> SC 2
Boston -> SP 1
Brenda -> SP 2
Cambridge -> SP 3
Concord -> SP 4
Julie -> SP 5
Lexington -> SP6
Patricia -> SP 7
Victorious -> SP 8

Loaded 3 more AC's, 1 settler, 1 pike and a MDI and they are away. City-Of-God AHOY !!
 
All quiet in the northern sector.

Renamed the horsies: "conquest, Death, War, Famine and Apocalyps".

Pike and horse are ready on Iron Island. Send the Charnel Ferry "FWS Springfield" to Duck Pond.

"Im Norden nichts Neues"
Based up the novel "Im westen nichts neues" by Erich Maria Remarque
 
Anyone know why CDZ did not accept?
 
The horseman named Apocalyps should be renamed to Pestilence so you get all 4 of the horsemen.
 
Khazad Dum is well protected and there are many units behind it. If needed we can upgrade 2 KD spears to pikes as well. Every unit build in our core will go to KD. This turn that was 3. We have 2 core cities on horses every 2 turns; our Capital on 2-turn MDI and more cities on 10 spt (horse or pike in 3). And we are currently busy with relieving MP AC's by warriors and pikes, so they can go to KD as well (if CoMa wants them to).
 
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