Grand Seeker
Warlord
- Joined
- Feb 21, 2008
- Messages
- 142
Dimension II: teleport: similar to paratrooping.
Polymorph:
This is a spell which I in D&D find very very fun. It is not a combat spell but
basicly a versality spell which allows you to solve any problem ahead.
Make a shapeshifter which has three or more forms:
1. Form: bear or wolf or whatever you feel like as a basic combat unit
2. Form: Shark (able to attack see units)
3. Form: Eagle (able to rebase)
With these three forms you have a unit which can be put anywhere, and can
attack both land and see units. Which can give you the ability you want the most, when and where you want it. To make shapeshifters even more versile you could add in forms which gives
'guardsman' promotions
'high retreat abilities'
or basicly anything you find fun to add.
Also, shifting form counts as casting a spell, so you could not shift form more
than once per turn.
To compensate for the versality a shapeshifter should have somewhat low
strength (compared to the technology needed)
Polymorph:
This is a spell which I in D&D find very very fun. It is not a combat spell but
basicly a versality spell which allows you to solve any problem ahead.
Make a shapeshifter which has three or more forms:
1. Form: bear or wolf or whatever you feel like as a basic combat unit
2. Form: Shark (able to attack see units)
3. Form: Eagle (able to rebase)
With these three forms you have a unit which can be put anywhere, and can
attack both land and see units. Which can give you the ability you want the most, when and where you want it. To make shapeshifters even more versile you could add in forms which gives
'guardsman' promotions
'high retreat abilities'
or basicly anything you find fun to add.
Also, shifting form counts as casting a spell, so you could not shift form more
than once per turn.
To compensate for the versality a shapeshifter should have somewhat low
strength (compared to the technology needed)