Un-nerf Cossacks in BtS?

What should happen to Cossacks in BtS?

  • They should be made as strong as they were in vanilla Civ IV.

    Votes: 24 21.4%
  • They should be kept the same as they were in Warlords.

    Votes: 30 26.8%
  • They should be a little stronger but not as strong as they were in vanilla Civ IV.

    Votes: 54 48.2%
  • They need to be made even weaker.

    Votes: 4 3.6%

  • Total voters
    112

Virulent

King
Joined
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Messages
662
Location
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The thread title says it all. Cossacks were nerfed quite a bit in Warlords, perhaps maybe too much. What does people feel about making them stronger in BtS?

I say that they were too strong in Vanilla and needed to be nerfed (esp. with the additions of Stables and Aggressive Stalin) but they went overboard. I would like them to get a strength 16 and keep the bonus vs mounted units.
 
16 strength and + 50% against mounted units seems reasonable.
 
I don't really mind that much, 15 and 16 strength don't seem like much of a difference. I Generally use my Cossacks like Industrial Wars Elephants and if I come up Against a Rifle I Promote them with Pinch and I get the strength advantage.
 
Personally, I think cavalry units blow dogs for quarters in Warlords, and un-nerfing the Cossacks is the best thing that could happen.

I stopped playing as Russia because the Cossacks suck and their UB comes too late to be of any use. Too many things counter Cossacks (riflemen, PIKEMAN ffs) with no corresponding reduction in costs or increase in attack power.

Pikeman in a city with only a 25% culture boost against cossacks are going to win every time. I'd rather save my production and use grenadiers.
 
I really fail to see the use of "fast" units in Civ 4. In Civ 3 they were powerful but now that Siege is practically 100% necessary (except in the ancient age) why bother with these units? Siege units only have one speed. Having anything with more than that is a waste of speed. Slow and sturdy wins in Civ 4.
 
Duuk:
I stopped playing as Russia because the Cossacks suck and their UB comes too late to be of any use. Too many things counter Cossacks (riflemen, PIKEMAN ffs) with no corresponding reduction in costs or increase in attack power.

You're complaining that riflemen counter cossacks? What should be the counter to coassacks if not riflemen (which counter every other cavalry unit)? It's like complaining that the praetorian is useless because, like other melee units, it's countered by the axeman - oh, wait ...

The pikeman is no where near strong enough to act as a counter to the cossack.
 
Fast units are good for pillaging (stack them with slower units and use them to pillage and move). They are also good in regions with a lot of land - you can get from one side of your empire to the other quickly.
 
Cavalry rushes are effective half because you can conquer land quickly, so you minimise the length of the war. That way you can get it over with before they get a chance to research Engineering.
 
Cossacks should remain the same as they are in Warlords. They are still a very powerful unit and I see no need to make them stronger again. Doing so would make them far too dominant again.
 
Personally, I think cavalry units blow dogs for quarters in Warlords, and un-nerfing the Cossacks is the best thing that could happen.

I stopped playing as Russia because the Cossacks suck and their UB comes too late to be of any use. Too many things counter Cossacks (riflemen, PIKEMAN ffs) with no corresponding reduction in costs or increase in attack power.

Pikeman in a city with only a 25% culture boost against cossacks are going to win every time. I'd rather save my production and use grenadiers.



Why would you be attacking cities that have a 25% defence boost with any kind of unit?
 
Cossacks are already good enough, they rape cavalry and can do well against rifles. Cavalry do not suck to begin with, pikes cannot beat them, 12 vs 15 plus cavalry can reach anti melee easily.
 
i dont have warlords, so i guess i should not vote, but i think they (as virulent siad) should be give 1 or may 2 of there strength points back.
 
Fast moving city assualts can still be done. You simply have to send your cossacks by land and artillery by sea.
 
Why would you be attacking cities that have a 25% defence boost with any kind of unit?

That's his point. The speed of mounted units is no advantage since they have to wait for siege engines.
But they are good to pillage and intercept pillagers and armies, and their withdrawal chance makes them decent support troops in sieges.
 
That's his point. The speed of mounted units is no advantage since they have to wait for siege engines.
But they are good to pillage and intercept pillagers and armies, and their withdrawal chance makes them decent support troops in sieges.

And I guess that is what cavalry did in real life. Pillaging/field battles and stuff.
But then some generals in RL used cavalry more than others too..

I don't play vs Cossacks much so I cannot weigh in with my opinion there..
 
That's his point. The speed of mounted units is no advantage since they have to wait for siege engines.
But they are good to pillage and intercept pillagers and armies, and their withdrawal chance makes them decent support troops in sieges.

Cossacks rule its era in CIV4.

The point is they can reinforce your invasion party 2 times faster then grenadiers and you can conqure 2 times faster than a gunpowder based force.

In a well organized invasion try this combo:

1 MedicIII warlord in stack
at least 6 siege to bomb the walls
A couple rifles as stack defenders
Many Pinch Cossacks

use the siege as defense reducers, while they bomb the walls, your cossacks heal. Any collateral damage dealt to the cossacks can be healed by the MedicIII by the time your reduce the cultral defense to 0%.

and keep sending fresh cossacks to the front.

AIs have no counter to this.
 
Are you talking about Vanilla- or Warlords-Cossacks ?
Vanilla-Cosacks were clearly overpowered (but not as much as Praets since they come pretty late in the game) and very good for late expansion, but in Warlords they are hardly any better than ordinary cavalry.
 
The only thing I use Cossaks for now is defending my empire, since they can get from one end to the other quickly. Place them in the center, and you get 5 spaces to move, then attack pre-railroads.

They used to be all PWN PWN PWN. But now they're not (same with Redcoats, I think).
 
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