Hagbart
Warlord
Today I finished a game of PTW with a friend of mine. We played only 2 players and no computers, tiny map and sim turns.
We started on each our own continent ca. the same size (these were the only 2 continents of the map). After a while we had both filled our land up with cities and I decided to wait for tanks until I would attack (I have most expirience playing the game so I would definitely win, I thought). So time passed by and when I reached the time when oil and rubber get visible on the map I found out that I did not have a single one of those 2 resources on my continent... while my component had 2 of each (I know this because I explored his land early in the game before he placed cities everywhere). That sucked and I could do nothing while he built infantry, tanks, airplanes, battleships and so on. So I decided that I should try to get hold of some resources and I launched a grand attack of 5 galleons filled with cavalry, rifelmen, and most important artillery...and after many many casualties I conquered a city defended by infantry, and got a rubber resource. I quickly rushed a harbor and upgraded all my rifelmen to infantry (ca. 30 i think) and started building marines... but my city on the other continent was heavy bombarded and I lost the harbor quickly...
Later on I discovered that I did not even had a single aluminium or uranium resource either!
So I couldn't compete in the spacerace/nuclear fight... it all sucked and I knew I couldn't win the game. And my capitol was turned to rubish by a ICBM.
So all this shows just how important resources are and that luck can be very important to win a game.
We started on each our own continent ca. the same size (these were the only 2 continents of the map). After a while we had both filled our land up with cities and I decided to wait for tanks until I would attack (I have most expirience playing the game so I would definitely win, I thought). So time passed by and when I reached the time when oil and rubber get visible on the map I found out that I did not have a single one of those 2 resources on my continent... while my component had 2 of each (I know this because I explored his land early in the game before he placed cities everywhere). That sucked and I could do nothing while he built infantry, tanks, airplanes, battleships and so on. So I decided that I should try to get hold of some resources and I launched a grand attack of 5 galleons filled with cavalry, rifelmen, and most important artillery...and after many many casualties I conquered a city defended by infantry, and got a rubber resource. I quickly rushed a harbor and upgraded all my rifelmen to infantry (ca. 30 i think) and started building marines... but my city on the other continent was heavy bombarded and I lost the harbor quickly...

Later on I discovered that I did not even had a single aluminium or uranium resource either!

So I couldn't compete in the spacerace/nuclear fight... it all sucked and I knew I couldn't win the game. And my capitol was turned to rubish by a ICBM.

So all this shows just how important resources are and that luck can be very important to win a game.