Unit Idea - Special Forces

snipers ARE implemented into spec-ops teams....

but you're thinking a little grander than what snipers actually are they don't just go out on their own much, considering they are armed with a long rifle and not much else. But i have to admit the sniper -VS- sniper fights between the russians and germans in WWII was a key factor in many battles.

Assasinations just don't happen much anymore(in the civilized world) if they do, most likely it was done with a pistol or other small arms. Sniper rifles lead to suspicions of larger countries, and they don't want that.

In essence a spec-ops team is like a buncha snipers put together. They go in quietly and kill things or people. The main difference is in the fact that TEAMS have more flexablitly and survvival rate than a single person.
 
ooh ok..i see what your saying..yeah that would be really really neat. your talking about a force with multiple tasks...as in many modern operations unit/.....and i know snipers dont go out as individuals often..but i was speaking as a unit in a game that obseses on single units
 
Ranger99 said:
In essence a spec-ops team is like a buncha snipers put together. They go in quietly and kill things or people. The main difference is in the fact that TEAMS have more flexablitly and survvival rate than a single person.

That's more what I want. A team that has the ability to sneak into enemy territory, do a LITTLE bit of damage, and a little bit of recon. I know that Special Forces teams do not work like Rambo, which many people think.

In addition to what you said, I would like to have Special Forces have more flexible entrances into enemy territory such as Longer range Paratrooping ability, Heli Insertion/Extration, and Submarine Insertion/extration (I know only SEALs have this ability, but I think that would clutter the game up to much.)
 
Well, people, the game is "CIVILIZATION", not "Medal of Honor".

Remember that we are dealing with whole armies, whole regions and whole cities, here, not a group of troopers taking a street. We play as leaders, and take decisions at the strategic level. Our field officiers and troopers take the tactical decisions themselves, and deal with the local situation themselves, according to the general orders/guidelines we give them.

Snipers are actually already included in the game : they are part of what make an infantry unit having the power it has, what allows it to get defensive bonus for terrain and so on. There is no "sniper units". It kind of defeat the purpose. There is some snipers in an infantry unit, working in coordination with the rest.

Just like, when we move an helicopter unit, we don't have explicitetly drawn the people on ground refueling them, reloading their weapons, repairing them after battle. They are implicitely part of the unit.
 
YES!

Insertion methods is the most important part of an operation. If they aren't there what can they do?

The helicopter rate, is annoyingly low in C3, that needs to be brought up, and the sub insertion is nice too, i'd forgotten about that one.

That's a SEAL mission, right there. Rangers come in from a c-47 a couple thousand feet up in the air, or drop in from a Chinook.

I'm glad that ya know that Rambo isn't the way the way the world goes round. Rambo is one of THE corniest spec-ops movies i've EVER seen, although i do kinda like the bomb tipped arrows. ;)
 
yes insertion by helicopters needs to improve. but I can see the over elaboration that akka brought up...keep it simple stupid...i just thought it would be kinda cool..wasnt really depating its need to be in the game to make it awsome..i love the game already..just a lil more spice would be ok...besides they cant be any worse then the fanatics units in civ2
 
Perhaps what we were speaking of could be implemented under another name? I think it would alot of spice to the game even it was at the expense of accuracy in some respects.
 
i had just thought of this.

As there was much debate on whether to include terrorism or not, it was a shame they didn't...

If terrorists had been implemented the spec-ops temas would be the effective counter for them, and it would bring a whole new concept to modern warfare.

With spec-ops temas striding the world searching for hidden cells and training camps, all the while playing catch-up ball, as the terrorists have the initiative.

It could have had some amazing possibilties...
 
im thinking that maybe you could mod special units in. like instead of being promoted to get special abilities they alredy have them and instead could harness them.
 
Akka said:
Well, people, the game is "CIVILIZATION", not "Medal of Honor".

Remember that we are dealing with whole armies, whole regions and whole cities, here, not a group of troopers taking a street. We play as leaders, and take decisions at the strategic level.

Finally someone talks sense. The only time in history that I have ever heard of armies considering making a “Sniper Battalion” was during WWI. The idea was shelved because the powers that be realised that it wasn’t a realistic possibility. The only units in history that even came close were rifle regiments during the Napoleonic era. Their job wasn’t “hunter/killer” but to be skirmishers. They were usually deployed first and withdrew last. This job is usually done by “cavalry” units these days. Snipers have their place, but not as a distinct unit. They are part of an infantry unit, as has been rightly pointed out.
 
A group of 5000 infantry armed with long rifles cannot function in any of the special modes proposed as being there for sniper units. They become glorified Napoleonic infantry. Reserve these skills for spy units. Military units don't get those fancy advantages that come from being a small squad.
 
yeah im really glad they brought back the spy units..and i guess the game can get overdone quick(call to power) but it was just an idea worth tossing around. there have been goofier units in the game then snipers
 
I'm saying if they had implemented terrorism onto the game, spec-ops could have been included.

If the terrorists are moving pieces or not. If they are controled on the board, a small unit specifically designed to fight them would have to be made too.

If the terrorists were controlled like C3's spies then the spec-ops teams would be controlled like that, and deployed invisibly at the click of your mouse.

Without terrorism they serve almost no purpose being in the game...

Although they would be an excellent way to disrupt enemy actions...
 
let's all repeat that irregular verb now, shall we?

I'm a special forces agent
You're a guerilla warrior
He's a terrorist

I think that's how it goes, right?
 
To be or not to be: I think too it is how it works. But I am not a reference, speaking french.
On topic: I think that special units, altough really cool, can't be represented in civ, simply to small scale.
 
spies are small scale in some peoples minds too... (not mine but im just sayin...)

The war in Iraq, right now simply CAN'T be won without spec-ops teams... A conventional approach is impossible...

The US is fighting a new and different kind of war that requires extensive use of spec-ops teams, and unconventional tactics
 
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