I am writing a mod that changes some properties of a plot. Given a plot object, how do I change any properties of it? I'm especially interested in unsubmerging it:
I can get tons of properties of a plot with that object as well as with TerrainManager. But I can't find a way to actually "Set" things.
If you could direct me to some pointers or some catalog where I can find the list of "Managers" and API functions available without having to trial and error on FireTuner, I would appreciate it a lot.
Code:
local plot = Map.GetPlot(14,16)
I can get tons of properties of a plot with that object as well as with TerrainManager. But I can't find a way to actually "Set" things.
If you could direct me to some pointers or some catalog where I can find the list of "Managers" and API functions available without having to trial and error on FireTuner, I would appreciate it a lot.