VimesUK
King
I seem to be having an issue with build 42 of the UP. When I change the allocation of the citizens the yield panel for the city will not change to reflect that...
The one above is a test game showing the default allocation.
The next shows the citizens unemployed...
The next shows them allocated to the mines and the gold changes on the top panel but the top left City yield panel will not change.
I have attached a lua.log from a test game. I waited until the city grew to 2 and then move the citizens around to different valued tiles but it did not update the City Yield screen. Then I ended my turn and zipped up the log file...
EDIT: Tried a test game with build 41 of the UP and it works fine.
So that is a new game with the UP build 42 and the cache cleared and the ModUserData folder also cleared.
Playing a vanilla game and it works as expected and, I am sure I'm right on this one, it was fine also with the previous build of the UP.
The one above is a test game showing the default allocation.
The next shows the citizens unemployed...
The next shows them allocated to the mines and the gold changes on the top panel but the top left City yield panel will not change.
I have attached a lua.log from a test game. I waited until the city grew to 2 and then move the citizens around to different valued tiles but it did not update the City Yield screen. Then I ended my turn and zipped up the log file...
EDIT: Tried a test game with build 41 of the UP and it works fine.
So that is a new game with the UP build 42 and the cache cleared and the ModUserData folder also cleared.
Playing a vanilla game and it works as expected and, I am sure I'm right on this one, it was fine also with the previous build of the UP.