I'm wondering if anybody can give some insight in to what might cause the OnModActivated - UpdateDatabase - xxxxx to fail. I created a very simple XML mod (couple of changes to simple values) and did a successful build. The appropriate files are created in the My Games\Civ5\MODS folder and the mod shows as installed in the in-game Mod menu, but the database is not being updated. At first I thought it must be something in my mod itself and spent a lot of time making sure my changes and my "Actions" were correct, but the same thing occurs with downloaded mods such as Queen of the Iceni; the mod will show as installed, the proper files are all in the MOD folder in the right tree locations, but starting a game - from the in-game MOD menu - with the mod enabled doesn't implement the mod. For example I can't play as Celts. Checking the SQL directly in the database with the Firefox SQLite Manager after trying to play the mod I can see none of the changes have been implemented (for example no Celts).
Any suggetsions how to debug this problem? (Win 7 OS if that matters.) Is there a manual way to force the database cache to be flushed and rebuilt?
Any suggetsions how to debug this problem? (Win 7 OS if that matters.) Is there a manual way to force the database cache to be flushed and rebuilt?