v1.61 Mao Greeting

Gyhth

Warlord
Joined
Feb 7, 2006
Messages
108
For some reason, when I meet Mao, he doesn't actually give a greeting as much as the command line for his greet.

By this, I mean it returns AI_DIPLO_FIRST_CONTACT_LEADER_MAO or something similar to that, though I think it's supposed to read/be AI_DIPLO_FIRST_CONTACT_LEADER_CHINESE_LEADER_1 that is read, giving the return text of "Greetings, [CT_NAME]. It is a pleasure to meet you. Here: have a copy of my little red book. You might learn something."
 
ggganz said:
re-install.

Not saying your logic is wrong, but if it is a problem with the patch or the progrma it's self attempting to read a line that they thought they named one thing but named another.... wouldn't the same problem occur? It's definately not because of a mod or me playing with the files because with dial up the mods are too big, and I don't play with the games codes yet.
 
Are you quite sure you have not installed any mods? I have read various reports of similar errors, relating to the Chinese leader - something to do with the new 1.61 having changed files for the Chinese game market and these being incompatible with older mod files.

I have no mods here and have never had a problem, I'm sure that if this was a bug there would have been more widespread complaints about it. Your best bet would probably be to do a thorough clean out before re-installing and re-patching. Make sure you remove all traces of Civ folders & files in both the install location and in My Documents. Chances are this will fix the glitch.
 
I'm very sure. Mods take me forever to download - and quite frankly, as do the patches, taking me over 6 hours to download I think it was - so I am very reluctant to uninstall, especially given that the patch is on my laptop which I had to send off to get fixed.

Is it possible for someone to post the XML for Mao? I can just paste that over and it should fix the issue I'd imagine.

For reference, this is the code that I believe should be changed/executed in the XML file Civ4DiplomacyInfos.xml

Code:
- <Leaders>
- <Leader>
  <LeaderType>LEADER_QIN_SHI_HUANG</LeaderType> 
  <bLeaderType>1</bLeaderType> 
  </Leader>
  </Leaders>
  <Attitudes /> 
  <DiplomacyPowers /> 
- <DiplomacyText>
  <Text>AI_DIPLO_FIRST_CONTACT_LEADER_QIN_SHI_HUANG_1</Text> 
  </DiplomacyText>
  </Response>
- <Response>
  <Civilizations /> 
[B]- <Leaders>
- <Leader>
  <LeaderType>LEADER_CHINESE_LEADER</LeaderType> 
  <bLeaderType>1</bLeaderType> 
  </Leader>
  </Leaders>
  <Attitudes /> 
  <DiplomacyPowers /> 
- <DiplomacyText>
  <Text>AI_DIPLO_FIRST_CONTACT_LEADER_CHINESE_LEADER_1</Text> 
  </DiplomacyText>
  </Response>
- <Response>
  <Civilizations /> [/B]
- <Leaders>
- <Leader>
  <LeaderType>LEADER_HATSHEPSUT</LeaderType> 
  <bLeaderType>1</bLeaderType> 
  </Leader>
  </Leaders>
  <Attitudes /> 
  <DiplomacyPowers /> 
- <DiplomacyText>
  <Text>AI_DIPLO_FIRST_CONTACT_LEADER_HATSHEPSUT_1</Text> 
  </DiplomacyText>
  </Response>
- <Response>
  <Civilizations />

And in the Civ4DiplomacyText.XML file, I believe it is the following lines:

Code:
 <TEXT>
  <Tag>AI_DIPLO_FIRST_CONTACT_LEADER_CHINESE_LEADER_1</Tag> 
  <English>Greetings, [CT_NAME]. It is a pleasure to meet you. Here: have a copy of my little red book. You might learn something.</English> 
  <French>Bonjour, [CT_NAME]. C'est un plaisir de vous rencontrer. Tenez, je vous offre un exemplaire de mon petit livre rouge. Vous y apprendrez peut-&#234;tre quelque chose.</French> 
  <German>Seid gegr&#252;&#223;t, [CT_NAME]. Ich freue mich, Eure Bekanntschaft zu machen. Hier, nehmt diese Abschrift meines kleinen roten Leitfadens. Ihr k&#246;nntet noch etwas lernen!</German> 
  <Italian>Saluti, [CT_NAME]. &#200; un piacere incontrarti. Ecco una copia del mio piccolo libro rosso. Potresti imparare qualcosa.</Italian> 
  <Spanish>Saludos, [CT_NAME]. Es un placer conoceros. Tomad un ejemplar de mi libro rojo. Puede que aprend&#225;is algo y todo.</Spanish> 
  </TEXT>
 
I'm sorry to inform you that both the above snippets are identical to the ones found in my files... and I'm afraid I don't have this problem. :confused:

You seem to be barking up the wrong tree here... but keep digging and I'll happily compare any of my text files with yours if you think it will help.
 
Velvet-Glove said:
I'm sorry to inform you that both the above snippets are identical to the ones found in my files... and I'm afraid I don't have this problem. :confused:

You seem to be barking up the wrong tree here... but keep digging and I'll happily compare any of my text files with yours if you think it will help.

I thank you for the offer, but I don't even know where to begin to look for any other problems besides in the game programming(exe and dll) it's self. Who knows, maybe it was just a one time error. If not, I'll just write down the line Mao gives me, and I'll just add my own dialog for him :lol:
 
Gyhth said:
Not saying your logic is wrong, but if it is a problem with the patch or the progrma it's self attempting to read a line that they thought they named one thing but named another.... wouldn't the same problem occur? It's definately not because of a mod or me playing with the files because with dial up the mods are too big, and I don't play with the games codes yet.
look, I had same problem, re-installed, and the whole thing was fixed. Trust me. And, no, it is not a one time error.
 
If you're planning on getting the Warlords expansion pack I think all the patches, to date, are included. You could easily do a clean install then and hopefully fix this problem once and for all (and again in the future if it should happen again ;) ).

Just a thought anyway - I appreciate how difficult it is to fetch huge files on dialup, I spent enough years on it myself.
 
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