Violent Storms

UncivilizedGuy

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New unit: Violent Storms. This fantastic unit was created by @ghost toast upon my request.

There is a mod in Civ 4 that causes storms to form over oceans. I wanted to make this a reality in Civ 5. I thought it would be cool to have some form of natural disaster that we can actually visualize like in Civ 6.

Violent Storms are actually barbarian units. Using the lua code from @LeeS 's Wildlife Reborn mod Violent Storms spawn on coastal tiles. They operate like helicopters and can attack on sea and land. They are as strong as GDR's. But they suicide or disappear after combat. They also have the invisible submarine promotion to make them more dangerous.

ghost toast used the eagle model found here on the forums and added a cloud effect. Also using his effects mod he was able to add lightning that actually zaps other units.


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More Effects Mod by ghost toast is required for the unit to appear properly on the map. Follow his install instructions carefully otherwise the unit model will be invisible.
Wildlife Reborn is not required and is not compatible.

Download here >>> Violent Storms
 
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UncivilizedGuy

The Village Idiot
Joined
May 24, 2012
Messages
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Location
Land of the Lost
I’m in the process of thinking how I can improve this. The reason I made them so powerful was because I didn’t want late game units destroying them. I realize now that because they suicide their strength is not that critical. I definitely want them to be too much for early game units. I might cut their strength in half and give the storms a bonus against naval units. Suggestions are welcome 🤗
 

UncivilizedGuy

The Village Idiot
Joined
May 24, 2012
Messages
928
Location
Land of the Lost
Currently working on a new version. I decided to use the storm categorization system as the framework. When the game begins there will be Cat1 Storms. As the game progresses the storms will incrementally get stronger ending with cat5. As it stands the storms are so powerful that it makes the early game unplayable. Spain just surrounded my city with at least 6 units in the Classical era and lost most of their units due to inclement weather 😝. I couldn’t even send reinforcements because storms would wipe out every unit I sent.

Unfortunately storms capture civilians. This is a bit immersion breaking. I can’t find a work around and I’m open for suggestions.
 
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