Peepers said:Lucky start, besides the three-turn hike for your settler. The dye was a bonus here, and should lead to a good score as well (via happy citizens). Good fresh water sources, too!
I'll bet that's the stinkin' Inca to the south, too. If it is, give them an extra swat for me, will ya?![]()
AndrewH said:What is all of those worker actions???! I think i remember them in conquests, but i have complete nowIf anyone knows how to get them back in complete tell me because i would like to know. As for this thread, i would like to see more posts and see how your game ends up.
bingen said:Next time, mine the wheat since 3 wheats give enough bonus food, unless you plan to share some of the wheat tiles with adjacent cities. Being Maya gives you even less reason to irrigate.
The most effecient start is to get your settler factory going ASAP, so mine all the wheat and also mine enough grassland for a 4-turn settler factory before you start roading the dyes. Instead, regulate the luxury slider if you get happiness problems.
I think the best early build order might be an early extra worker to speed the granary as this is a high food/low shield start. An early settler as you did is fine also.
Anyway, it seems like you are having great progress. Even though getting great starting locations, like this one turned out to be, does make the game easier, is still looks like you need to try Monarch or Emperor even if you want a challenge.