War and Peace

How do you like your war?

  • Apocalypse Now (All War, all the time)

    Votes: 6 7.2%
  • Early Diplomacy Followed By Conquest

    Votes: 26 31.3%
  • A Machiavellian Mix

    Votes: 31 37.3%
  • Early Conquest Followed By Diplomacy

    Votes: 12 14.5%
  • All Diplomacy (Pansy :))

    Votes: 8 9.6%

  • Total voters
    83
Joined
Oct 29, 2001
Messages
739
Location
Burlington, VT
Do most people out there like to conquer the planet with the pen or the sword? Personally, I find strength in arms much more effective at the beginning of each new age, and the only real reason to go to war is when you technological advantage allows you to push back the enemy with little or no casualties. Later in the game, when everyone has gunpowder/riflemen/mech inf. it often seems easier to buy the opponent's key cities with democracy (Causing revolutions tends to have a destablizing effect on the nearby towns, lower their price to the point you can perform on-going 'levaraged' buyouts using the case from selling their improvements)
 
I go to war only after serious provocation...if earlier victories don't bring a massive gift in compensation I pursue my enemy to his last man.

Is it any wonder on an online test of generalship I was equated with U.S.Grant :)
 
War has a much different 'feel' in this game than in the previous civs. Those pesky military nations can still be effective even if you have a tech advantage and you can conscript people into units early under dictatorship. Bowmen just don't mow down warriors, let alone spearmen, and defending a city seems easier that it has in the past. Knights and 'elephant' type units don't show up until the Middle Ages, and by then, most civilizations are well entrenched on their lands. Chariots are only 1/1/2! No stomping all around the world with them anymore, and barbarian goodie huts seem to only give out 2 hit point warriors (which are only good for scouting really). All of a sudden the Jaguar warrior doesn't look half bad, since you start with it it has ZOC and can manuever all over the map...chariots cannot pass through forests or mountains so can be very hindered.

All this means that the Ancient Times wars are going to be slow affairs, where your veteran swordsman slug it out with veteran spearmen defending cities...if you are trying to fight anyone in AT then you almost need Iron Working...swordsmen are the only real offensive unit, and even then only if you have a barracks to train them up. Fights can go either way regardless of the units involved as well, stack the odds in your favor repeatedly...no more stomping an entire civ into the ground with 2 chariots and a legion.

On the plus side, all of this applies to you as well...it seems to me that even the more warlike civs don't take to war early...I had the Aztecs right next to me and Jaguar warriors all over my map but they never harrassed my workers or settlers and didn't take over any undefended cities. Also ANY city is good for making units, you no longer have to worry about that city with 2 shields making a unit that would take one of those away...this is really nice, you should pretty much always be able to have a viable standing army to defend your cities.

Not to say that war cannot be fought early on, I did manage to wipe the Germans from the earth as the French (gotta love industrious/commercial) by getting Iron working and cutting off their supply of iron, but it was a long and painful process where I ended up with several German citizens that hated my iron fisted rule. Then I find out that while I was merrily fighting the English had sent out ships, contacted a bunch of civilizations, traded tech to Monarchy and started into the Middle Ages, while I was turns behind because I had many less-productive cities, not only that, but I had nothing to offer them but cold hard steel...while they were getting close to gunpowder! YIKES!
 
i have always been peacful, and my strategy for civ2 will be the same for civ3, unless i have found another way.
 
Heh, my plan for Ancient Era to get the heck OUT of Ancient Era as fast as possible, and get to the mounted faster units quickly.

I don't provoke a slugfest unless I have to...I'd rather freely trade for items and THEN use them to kill you. :)
 
I'm a good diplomat, a serious warmonger when my tech is stolen, and I cheat, lie, and steal to advance my civ.
 
I like peace and I don't start wars, but if you start a war with me, I only will accept peace if it is profitable for me. And when I fight I want an all out war! :soldier:
 
my civ helps me decide how to play. im romans right now and im getting into fights with my awsome legions:hammer: . i generally pick and choose when to fight. if i was the americans or germans i would have a chip on my shoulder later in the game
 
In Civ III the old adage "To maintain peace, you must prepare for war" is fully in effect. If you think you can maintain a happy culture with, say, a pair of units defending your border cities, you're gonna get stomped. :)

I like to win a culture battle, but to keep people in awe of both my culture AND my military, I have over 120 units in my 23 cities. Nobody bothers me...for now.
 
All this inability to conquer early on is pretty realistic! Classical history seems to have consisted of huge ranks of spearmen charging into each other and not deciding anything.

I reckon that basing early conquest on growth and culture is way more realistic... the Egyptians managed to beat off iron-armed Hittites by being too posh; Roman policy was to educate the sons of barbarian chieftans (particularly the British!) not just slaughter them all.
 
I have a piece of advice for all of you. If you decide to be the Americans or Germans, and you find your civilization parked in close proximity to the the Persians and the Aztecs, restart your game.

In my experience, the Aztecs and the Persians allied each other, and then agreed to declare war on me, sending an endless stream of their Elite Units to my door step. My game became a drawn out self defense class before I restarted (which was more than 20 turns later).

Ironfang
 
well, at least its more of a challenge if you play through the game.
 
As tetley says, it's ridiculously easy to conquer all the world during the ancient times. Just play the right cards. Horsemen can take out anything, if you retreat to fight another day.
I had a game in which I killed about 20 immortals with my puny dozen of horsemen :D. Those slow asses are no match for the ancient mobile warfare.
It was kinda odd. I set research to 0 when I've got horseback riding. By the time I captured their capital, I got the Great Library and all of a sudden got about 10 techs all the way to chivalry :lol:.
Just don't let them breath, be nimble and capture workers, destroy improvements while the rest of the army is healing.
Talking about realism, guess what made the mongols and the huns the terror of the middle ages...
Just push them to almost no cities left. They'll sell their grandmas to save their asses.
 
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