War, what is it good for? (if your the AI)

Goshawk

Chieftain
Joined
Jul 11, 2004
Messages
8
Hi, I've been playing the Civ games (from I to CvC) since they have been out, and am enjoying C3C very much. :) Resources have been the greatest challenge but now Im facing something I can't seem to avoid.

After numerous tries I finally have one save game which looks like getting to the end by the space race condition. I've just fought for every resource, and after getting such disbanded my entire army, bar one unit garrisons. The space ship is currently getting built, yet my single uranium source has expired.

The only other real civ of any strength is the Americans, that I can trade uranium with. My problem then becomes the war they declare on me 3 turns after my last save. :( No more uranium.

I have got Nuclear Subs along the US coast and am able to knock out alot of cities, but losing my Uranium is a killer. All I can look forward to is a long and brutal war, with both sides facing a slug fest with mass Modern Armor.

How can I stop the war from getting declared? The 3 turns I have to build up my army once more (from scratch, groan) is not enough to put hold to the tide of enemy armor. I had thought Nuclear stikes would make a peace treaty seem likely, but it makes them mader. :nuke:

I havn't yet tried the first strike option, but my only force is the Nuc Subs near Washington.

Has anyone any idea's of how to get the AI to change its mind on attacking? The odds of defeat seem stupid, but I dont want another couple of centuries of war, and for nothing. Any suggestions?

(my last resort would be a .sav game editor, but wouldnt even know where to look) :confused:
 
Near the end of the game, it is nearly impossible to avoid war if you are running ahead, or closely, to the AI in terms of achieving a space-race victory (or other type of victory, for that matter). The AI is programmed to try to make you not win the game, and to do so, waging war is the best way it knows. I just had an AI declare war on me, despite the fact that I had many, many gpt deals going with him (the money going ot him, the one-time benefits to me), with an RoP and everything, and beyond those sorts of things, there is little else you can do to prevent the AI from declaring war. Just get your military ready and claim that uranium for youself. :D

Edit: Welcome to CFC!!! [party]
 
You can mostly ignore the AI, even once they've declared war on you. One human Modern Armor is worth about five AI Modern Armor, so you can keep most of your cities working on spaceship parts and win (start the parts requiring Uranium before he declares war).
 
Yaype said:
Near the end of the game, it is nearly impossible to avoid war if you are running ahead, or closely, to the AI in terms of achieving a space-race victory (or other type of victory, for that matter).

I was affraid you might say something like that. But it does add something more to the game, I'll just have to get my head around how it works. Civ 3 has sure got my :goodjob:

Cuivienen said:
You can mostly ignore the AI, even once they've declared war on you. One human Modern Armor is worth about five AI Modern Armor, so you can keep most of your cities working on spaceship parts and win (start the parts requiring Uranium before he declares war).

Probably what I'll have to do. I've been trying to hold on to each city like it was my last, building airports in the ones on the US continent and massing as much defence as possible. If the Uranium was in easy reach or even on my own continent there'd be no problem. :blush:


Think I'll try a 'first stike' from my nuclear arsenal, and rush his Uranium source. If I can hold it for long enough I'll finally get to see that end filmclip.
(then on to the Campaigns!) :lol:


Thanks for the help.
 
Hi folks !

maybe a ROP with the AI may help you ? normally the AI doesnt abuse it, due to its reputation penalty.If it REALLY wants war :mad: , then it will give a f**k about the ROP,but give it a try.it may give you the 20 turns of peace you need.

have fun !!
 
I see another possible cause - let's look a bit further back.. Why are the Americans declaring war? Probably not only because you're about to win the game.. Since the AI knows exactly what your army consists of, then it knows you're weak, because you disbanded almost everything except one unit per city.

That's like if the US in the real world announces it kept only 10 000 soldiers and sent the rest home, permanently.

My civ experience since civ1 has shown that you must always keep your army, because the AI will always declare war - even the peace-loving Indians aren't above nuclear first strike...
 
narmox said:
I see another possible cause - let's look a bit further back.. Why are the Americans declaring war? Probably not only because you're about to win the game.. Since the AI knows exactly what your army consists of, then it knows you're weak, because you disbanded almost everything except one unit per city.

Actually, the AI often declares war when it sees your victory as imminent, even if it is vastly overpowered by your military. The AI is programmed to not let you win, and if it has to try to wage a fruitless war to achieve that, then that is what it will do.
 
Yaype said:
Actually, the AI often declares war when it sees your victory as imminent, even if it is vastly overpowered by your military. The AI is programmed to not let you win, and if it has to try to wage a fruitless war to achieve that, then that is what it will do.

That's true, the AI will declare war on you if you're about to finish the the space ship, and I think they'll do it when you're about to finish the UN as well. I haven't noticed them declaring war to stop any other type of victory, though. And the human player isn't singled out, the AI will declare on another AI if it's about to finish the ship.

But another trigger for the AI to declare war is when your army is weak compared to its own. So disbanding most of your army is an invitation to be attacked.

Hmmmm, the only space ship parts that require uranium are the stasis chamber and the fuel cells. Can you start production on those before Americal declares war? As long as you have the required resources to begin construction on something, you can always finish it even if you lose the resource. Otherwise, maybe there's another source of uranium that's owned by a civ that's an easier target.
 
One possiblility is to not build your spaceship first. That is, tech all but the last spaceship part and switch building ICBM's to spaceship parts and finish the spaceship in a turn. Draft if you have to. Other than that, late modern wars are common since your destined to win...
 
A small trick when I want to keep a trading partner.
Signed a MPP with America and declare against a small foe, try to sign alliance with every one against the common foe.
You don't have to fight yourself, just let the AIs fight each other.
America will be polite towards you and busy with someone else.
 
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