Hello!
Some time lurker, emperor player here trying to get better. I've read the forums, but here are early game issues that still trouble me most (follow-up on https://forums.civfanatics.com/thre...ion-5-lets-play-series-japan-immortal.657614/).
Tell what I'm not doing right! Thanks a lot!
I’ve decided to start by learning how to play a warring style and skip the “straightforward” unit-spamming civs (Shonghai, Mongol). Standard size, speed, pangea.
1) As a warring civ, I usually don't try to found a religion and rather conquer a Holy City later. Is it OK? May I skip shrines once I have my pantheon?
2) Authority or Progress? I usually take Authority, build max cap units right away, fight literally all the time and settle no more than 2 cities. But maybe better to take Progress, develop a bit more and then start fighting in the classical era.
3) What is the n°1 goal of pre-classical wars: capturing smaller AI cities, limiting their expansion to settle more of your own cities, crippling their economy and sniping units for XP?
4) What is the optimal pre-classical army composition? After the recent archer nerf I've tried going full melee with 6-7 warriors-spearmen, but I still have better success with 4 archers + 2/3 melee. I struggle with chariot archers: effective to cripple the AI at the beginning, but harder to transition to capturing cities in the classical era.
5) What is the earliest army composition required to capture capitals or holy cities with walls? Do I need catapults or are composite bowmen OK?
6) I tribute heavily, all the time. But did anyone do the math comparing tributing vs. CS bonuses over 100+ turns?
7) If I'm at war all the time, should I still care about wonders or are additional units always a better use of my hammers?
Some time lurker, emperor player here trying to get better. I've read the forums, but here are early game issues that still trouble me most (follow-up on https://forums.civfanatics.com/thre...ion-5-lets-play-series-japan-immortal.657614/).
Tell what I'm not doing right! Thanks a lot!
I’ve decided to start by learning how to play a warring style and skip the “straightforward” unit-spamming civs (Shonghai, Mongol). Standard size, speed, pangea.
1) As a warring civ, I usually don't try to found a religion and rather conquer a Holy City later. Is it OK? May I skip shrines once I have my pantheon?
2) Authority or Progress? I usually take Authority, build max cap units right away, fight literally all the time and settle no more than 2 cities. But maybe better to take Progress, develop a bit more and then start fighting in the classical era.
3) What is the n°1 goal of pre-classical wars: capturing smaller AI cities, limiting their expansion to settle more of your own cities, crippling their economy and sniping units for XP?
4) What is the optimal pre-classical army composition? After the recent archer nerf I've tried going full melee with 6-7 warriors-spearmen, but I still have better success with 4 archers + 2/3 melee. I struggle with chariot archers: effective to cripple the AI at the beginning, but harder to transition to capturing cities in the classical era.
5) What is the earliest army composition required to capture capitals or holy cities with walls? Do I need catapults or are composite bowmen OK?
6) I tribute heavily, all the time. But did anyone do the math comparing tributing vs. CS bonuses over 100+ turns?
7) If I'm at war all the time, should I still care about wonders or are additional units always a better use of my hammers?