Jeckel
Great Reverend
Alright I am getting a weird result when I try to add some new techs into the game. I added two techs, Beaten Paths and Stone Working. I set both to need no prereq techs and some other stuff like enable roads and reveal stone. This all works fine. I then set The Wheel to andrequire Beaten Paths and Mining to andrequire Stone Working. This is were the problem pops up. When I go into the game and look at the tech tree, The Wheel shows an andrequire for Stone Working and neither of my techs show the proper leads to things..
Please someone help! This is driving me insane!
I've included my mod as it stands, if anyone has any ideas or advise I would really appriceate it.
I moved all of the techs, except the first row, to the right 10 places and spread the first rows techs out over the y axis.
In the acual techinfos xml file, I moved the tech entries around, but I kept all the tags and whatnot intacked, so I don't see why this would matter.
Please someone help! This is driving me insane!
I've included my mod as it stands, if anyone has any ideas or advise I would really appriceate it.
I moved all of the techs, except the first row, to the right 10 places and spread the first rows techs out over the y axis.
In the acual techinfos xml file, I moved the tech entries around, but I kept all the tags and whatnot intacked, so I don't see why this would matter.