Jordan Cat
Chieftain
Hello ive only played civ revolution which didnt have workers so in civ IV what do they do?Are they impportant?This sounds like a very newbish question
They build roads, farms, mine, forts, scrub fallout, etc. They do all the improving of the land.
Hello ive only played civ revolution which didnt have workers so in civ IV what do they do?Are they impportant?This sounds like a very newbish question
Welcome to the forums!
Workers are probably the most important unit in the game. They can improve tiles so the city that works those tiles has more food, hammers and commerce. In fact, most players build a worker first at the very start of the game.
The improvements they make are essential to winning, even at settler. If you make the suggested improvement for a resource, those are usually the biggest benefits. Improve all your resource special tiles ASAP. A good rule of thumb is to build 1.5 workers per city and don't automate them. The computer is terrible at managing workers.
Workers also build roads. Roads provide quick movement in your borders and will allow your cities to use the resources for increased health, happiness or the ability to build units or faster wonders.
Everything depends on the humble worker. They're the backbone of your empire.
I've never even considered not building a worker within my first two or three build items, they really are that essential, as you've said.The improvements they make are essential to winning, even at settler.
I've never even considered not building a worker within my first two or three build items, they really are that essential, as you've said.
Wow, Civ Rev has no workers? Do they use some kind of Call to Power like public works system or something? Or is it so dumbed down that there is no need to improve the land at all?
This brings up another question. Has anyone ever tried to play a challenge type CIV game where you try to win without building a single worker? I wonder what is the hardest difficulty level you could do this at, excluding something like a cheesy duel size Capac vs. Gandhi.
This brings up another question. Has anyone ever tried to play a challenge type CIV game where you try to win without building a single worker? I wonder what is the hardest difficulty level you could do this at, excluding something like a cheesy duel size Capac vs. Gandhi.