A hypothetical situation: what if the game had no Scouts? What if all early exploration had to be done with the slower, more expensive units?
I ask this because I love exploring the map. I love finding new wonders, civs, and city states and finding new places to found cities. But I find that Scouts expedite the exploration period drastically. Before long, I have discovered most of the map that can be discovered. I was wondering how different the game would be if players needed to make a bigger investment if they wanted to know everything that was around them, and focusing on what was in the immediate area (only sticking your neck out to find new city sites) was a viable strategy?
I ask this because I love exploring the map. I love finding new wonders, civs, and city states and finding new places to found cities. But I find that Scouts expedite the exploration period drastically. Before long, I have discovered most of the map that can be discovered. I was wondering how different the game would be if players needed to make a bigger investment if they wanted to know everything that was around them, and focusing on what was in the immediate area (only sticking your neck out to find new city sites) was a viable strategy?